🛠️ Fixed
- 🐞Pooled gameobject of entity gets null reference exception.
- 🐞Pooled Actors won't initialize after re-activating.
- 🐞Childs of entities are not initialized.
- 🐞Groups are not cleaned when a scene is reloaded.
- 🐞Actors continue to think that they are on the old layer when using
entity.MoveTo<T>
- 🐞Unloading scene in the inspector and hitting play breaks the editor.
- 🐞Tools->Actors->Update Actors doesn't work in the Unity 2019.4
- 🐞Updating entities from the Added/Removed Ecs events do not work correctly.
🚧 IMPORTANT 🚧
The new version of Actors is not compatible with previous versions. If you are using Actors-2020-04-30 or earlier version in the production cycle, please change your manifest link to: "com.pixeye.ecs": "https://github.com/PixeyeHQ/actors.unity.git#actors-2020-04-30",
The framework was rewritten so there is no reason to write down all changes. Look README.
If you want to migrate to the new version of Actors checkout the MIGRATION GUIDE.