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Young Fool fails to cancel disarmed, instead causes disarmed character to go lost #804

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LOMHawkeye opened this issue Sep 5, 2024 · 0 comments
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bug Something isn't working needs triage

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@LOMHawkeye
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  • Did you search through the list of open issues first to ensure that there is not already an report for this issue?

Describe the bug

Young fool does not prompt an initial reaction to cancel as other cards that cancel disarmed. After disarmed deployment is finished subsequent play of Young Fool causes DS character to go lost, not disarmed card.

To Reproduce

Steps to reproduce the behavior:
turn 4 DS control phase LS deploys disarmed. young fool does not prompt an initial reaction to cancel as other cards that cancel disarmed. After disarmed deployment is finished subsequent play of Young Fool causes Dooku to go lost, not disarmed.

Game Replay ID:

https://gemp.starwarsccg.org/gemp-swccg/game.html?replayId=LOMHawkeye$tuade5iyasrxucty

Expected behavior

On LS deployment of disarmed as 2nd control phase action Young Fool should light up to play as a reaction to immediately cancel disarmed.

Screenshots

Client Platform

Desktop (please complete the following information):

chrome on PC

Smartphone (please complete the following information):

NA

Additional context

I've seen this twice, lost track of game history from first game I observed it.

@LOMHawkeye LOMHawkeye added bug Something isn't working needs triage labels Sep 5, 2024
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