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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<title>Point Cloud Library (PCL): /__w/1/s/gpu/people/include/pcl/gpu/people/bodyparts_detector.h Source File</title>
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<div id="projectname">Point Cloud Library (PCL)
 <span id="projectnumber">1.14.1-dev</span>
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<li class="navelem"><a class="el" href="dir_e5641c6df7309ef6696d32985f7bc5a3.html">people</a></li><li class="navelem"><a class="el" href="dir_eae3e734657f8fad58182f452057b1ce.html">include</a></li><li class="navelem"><a class="el" href="dir_53ad551e5b3bb174d5ea82c5b585464b.html">pcl</a></li><li class="navelem"><a class="el" href="dir_ac5d6bee73c3ddc6b70dab316735b88b.html">gpu</a></li><li class="navelem"><a class="el" href="dir_f71212aed6773b99e74aced4f0a26314.html">people</a></li> </ul>
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<div class="title">bodyparts_detector.h</div> </div>
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<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span> <span class="comment">/*</span></div>
<div class="line"><a name="l00002"></a><span class="lineno"> 2</span> <span class="comment"> * Software License Agreement (BSD License)</span></div>
<div class="line"><a name="l00003"></a><span class="lineno"> 3</span> <span class="comment"> *</span></div>
<div class="line"><a name="l00004"></a><span class="lineno"> 4</span> <span class="comment"> * Copyright (c) 2011, Willow Garage, Inc.</span></div>
<div class="line"><a name="l00005"></a><span class="lineno"> 5</span> <span class="comment"> * All rights reserved.</span></div>
<div class="line"><a name="l00006"></a><span class="lineno"> 6</span> <span class="comment"> *</span></div>
<div class="line"><a name="l00007"></a><span class="lineno"> 7</span> <span class="comment"> * Redistribution and use in source and binary forms, with or without</span></div>
<div class="line"><a name="l00008"></a><span class="lineno"> 8</span> <span class="comment"> * modification, are permitted provided that the following conditions</span></div>
<div class="line"><a name="l00009"></a><span class="lineno"> 9</span> <span class="comment"> * are met:</span></div>
<div class="line"><a name="l00010"></a><span class="lineno"> 10</span> <span class="comment"> *</span></div>
<div class="line"><a name="l00011"></a><span class="lineno"> 11</span> <span class="comment"> * * Redistributions of source code must retain the above copyright</span></div>
<div class="line"><a name="l00012"></a><span class="lineno"> 12</span> <span class="comment"> * notice, this list of conditions and the following disclaimer.</span></div>
<div class="line"><a name="l00013"></a><span class="lineno"> 13</span> <span class="comment"> * * Redistributions in binary form must reproduce the above</span></div>
<div class="line"><a name="l00014"></a><span class="lineno"> 14</span> <span class="comment"> * copyright notice, this list of conditions and the following</span></div>
<div class="line"><a name="l00015"></a><span class="lineno"> 15</span> <span class="comment"> * disclaimer in the documentation and/or other materials provided</span></div>
<div class="line"><a name="l00016"></a><span class="lineno"> 16</span> <span class="comment"> * with the distribution.</span></div>
<div class="line"><a name="l00017"></a><span class="lineno"> 17</span> <span class="comment"> * * Neither the name of Willow Garage, Inc. nor the names of its</span></div>
<div class="line"><a name="l00018"></a><span class="lineno"> 18</span> <span class="comment"> * contributors may be used to endorse or promote products derived</span></div>
<div class="line"><a name="l00019"></a><span class="lineno"> 19</span> <span class="comment"> * from this software without specific prior written permission.</span></div>
<div class="line"><a name="l00020"></a><span class="lineno"> 20</span> <span class="comment"> *</span></div>
<div class="line"><a name="l00021"></a><span class="lineno"> 21</span> <span class="comment"> * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS</span></div>
<div class="line"><a name="l00022"></a><span class="lineno"> 22</span> <span class="comment"> * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT</span></div>
<div class="line"><a name="l00023"></a><span class="lineno"> 23</span> <span class="comment"> * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS</span></div>
<div class="line"><a name="l00024"></a><span class="lineno"> 24</span> <span class="comment"> * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE</span></div>
<div class="line"><a name="l00025"></a><span class="lineno"> 25</span> <span class="comment"> * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,</span></div>
<div class="line"><a name="l00026"></a><span class="lineno"> 26</span> <span class="comment"> * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,</span></div>
<div class="line"><a name="l00027"></a><span class="lineno"> 27</span> <span class="comment"> * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;</span></div>
<div class="line"><a name="l00028"></a><span class="lineno"> 28</span> <span class="comment"> * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER</span></div>
<div class="line"><a name="l00029"></a><span class="lineno"> 29</span> <span class="comment"> * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT</span></div>
<div class="line"><a name="l00030"></a><span class="lineno"> 30</span> <span class="comment"> * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN</span></div>
<div class="line"><a name="l00031"></a><span class="lineno"> 31</span> <span class="comment"> * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE</span></div>
<div class="line"><a name="l00032"></a><span class="lineno"> 32</span> <span class="comment"> * POSSIBILITY OF SUCH DAMAGE.</span></div>
<div class="line"><a name="l00033"></a><span class="lineno"> 33</span> <span class="comment"> * </span></div>
<div class="line"><a name="l00034"></a><span class="lineno"> 34</span> <span class="comment"> * @author: Koen Buys, Anatoly Baksheev</span></div>
<div class="line"><a name="l00035"></a><span class="lineno"> 35</span> <span class="comment"> */</span></div>
<div class="line"><a name="l00036"></a><span class="lineno"> 36</span>  </div>
<div class="line"><a name="l00037"></a><span class="lineno"> 37</span> <span class="preprocessor">#pragma once</span></div>
<div class="line"><a name="l00038"></a><span class="lineno"> 38</span>  </div>
<div class="line"><a name="l00039"></a><span class="lineno"> 39</span> <span class="preprocessor">#include <<a class="code" href="memory_8h.html">pcl/memory.h</a>></span></div>
<div class="line"><a name="l00040"></a><span class="lineno"> 40</span> <span class="preprocessor">#include <pcl/pcl_exports.h></span></div>
<div class="line"><a name="l00041"></a><span class="lineno"> 41</span> <span class="preprocessor">#include <<a class="code" href="common_2include_2pcl_2point__types_8h.html">pcl/point_types.h</a>></span></div>
<div class="line"><a name="l00042"></a><span class="lineno"> 42</span> <span class="preprocessor">#include <pcl/point_cloud.h></span></div>
<div class="line"><a name="l00043"></a><span class="lineno"> 43</span> <span class="preprocessor">#include <pcl/gpu/containers/device_array.h></span></div>
<div class="line"><a name="l00044"></a><span class="lineno"> 44</span> <span class="preprocessor">#include <pcl/gpu/people/colormap.h></span></div>
<div class="line"><a name="l00045"></a><span class="lineno"> 45</span> <span class="preprocessor">#include <pcl/gpu/people/label_blob2.h></span></div>
<div class="line"><a name="l00046"></a><span class="lineno"> 46</span> <span class="preprocessor">#include <pcl/gpu/people/label_common.h></span></div>
<div class="line"><a name="l00047"></a><span class="lineno"> 47</span> <span class="preprocessor">#include "pcl/gpu/people/person_attribs.h"</span></div>
<div class="line"><a name="l00048"></a><span class="lineno"> 48</span>  </div>
<div class="line"><a name="l00049"></a><span class="lineno"> 49</span> <span class="preprocessor">#include <string></span></div>
<div class="line"><a name="l00050"></a><span class="lineno"> 50</span> <span class="preprocessor">#include <vector></span></div>
<div class="line"><a name="l00051"></a><span class="lineno"> 51</span>  </div>
<div class="line"><a name="l00052"></a><span class="lineno"> 52</span> <span class="keyword">namespace </span><a class="code" href="namespacepcl.html">pcl</a></div>
<div class="line"><a name="l00053"></a><span class="lineno"> 53</span> {</div>
<div class="line"><a name="l00054"></a><span class="lineno"> 54</span>  <span class="keyword">namespace </span>device</div>
<div class="line"><a name="l00055"></a><span class="lineno"> 55</span>  {</div>
<div class="line"><a name="l00056"></a><span class="lineno"> 56</span>  <span class="comment">// This just seems hacky ...</span></div>
<div class="line"><a name="l00057"></a><span class="lineno"> 57</span>  <span class="keyword">class </span>MultiTreeLiveProc;</div>
<div class="line"><a name="l00058"></a><span class="lineno"> 58</span>  }</div>
<div class="line"><a name="l00059"></a><span class="lineno"> 59</span>  </div>
<div class="line"><a name="l00060"></a><span class="lineno"> 60</span>  <span class="keyword">namespace </span>gpu</div>
<div class="line"><a name="l00061"></a><span class="lineno"> 61</span>  {</div>
<div class="line"><a name="l00062"></a><span class="lineno"><a class="line" href="namespacepcl_1_1gpu_1_1people.html"> 62</a></span>  <span class="keyword">namespace </span>people</div>
<div class="line"><a name="l00063"></a><span class="lineno"> 63</span>  {</div>
<div class="line"><a name="l00064"></a><span class="lineno"><a class="line" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html"> 64</a></span>  <span class="keyword">class </span><a class="code" href="pcl__macros_8h.html#a2b443b7908f11aed38b620b570e5ebce">PCL_EXPORTS</a> <a class="code" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html">RDFBodyPartsDetector</a></div>
<div class="line"><a name="l00065"></a><span class="lineno"> 65</span>  {</div>
<div class="line"><a name="l00066"></a><span class="lineno"> 66</span>  <span class="keyword">public</span>:</div>
<div class="line"><a name="l00067"></a><span class="lineno"><a class="line" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#af90a12ed974bec8b2c1372c53cd5c549"> 67</a></span>  <span class="keyword">using</span> <a class="code" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#af90a12ed974bec8b2c1372c53cd5c549">Ptr</a> = shared_ptr<RDFBodyPartsDetector>; </div>
<div class="line"><a name="l00068"></a><span class="lineno"><a class="line" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#af0011c7b44fc17934f2d474e155c438e"> 68</a></span>  <span class="keyword">using</span> <a class="code" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#af0011c7b44fc17934f2d474e155c438e">ConstPtr</a> = shared_ptr<const RDFBodyPartsDetector>;</div>
<div class="line"><a name="l00069"></a><span class="lineno"><a class="line" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#aa1e411e29f52e8c330cdebbed50cb7d6"> 69</a></span>  <span class="keyword">using</span> <a class="code" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#aa1e411e29f52e8c330cdebbed50cb7d6">BlobMatrix</a> = std::vector<std::vector<Blob2, Eigen::aligned_allocator<Blob2> > >;</div>
<div class="line"><a name="l00070"></a><span class="lineno"> 70</span>  </div>
<div class="line"><a name="l00071"></a><span class="lineno"><a class="line" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#af7972f3185295aa9aa27639cfa42d208"> 71</a></span>  <span class="keyword">using</span> <a class="code" href="classpcl_1_1gpu_1_1_device_array2_d.html">Labels</a> = <a class="code" href="classpcl_1_1gpu_1_1_device_array2_d.html">DeviceArray2D<unsigned char></a>;</div>
<div class="line"><a name="l00072"></a><span class="lineno"><a class="line" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#adfba37c333aecb91b3c3fd8daf2b52f8"> 72</a></span>  <span class="keyword">using</span> <a class="code" href="classpcl_1_1gpu_1_1_device_array2_d.html">Depth</a> = <a class="code" href="classpcl_1_1gpu_1_1_device_array2_d.html">DeviceArray2D<unsigned short></a>;</div>
<div class="line"><a name="l00073"></a><span class="lineno"><a class="line" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a4dc064b594b82eb8f42601b21d083baa"> 73</a></span>  <span class="keyword">using</span> <a class="code" href="classpcl_1_1gpu_1_1_device_array2_d.html">Image</a> = <a class="code" href="classpcl_1_1gpu_1_1_device_array2_d.html">DeviceArray2D<pcl::RGB></a>;</div>
<div class="line"><a name="l00074"></a><span class="lineno"> 74</span> <span class="comment"></span> </div>
<div class="line"><a name="l00075"></a><span class="lineno"> 75</span> <span class="comment"> /** \brief This is the constructor **/</span></div>
<div class="line"><a name="l00076"></a><span class="lineno"><a class="line" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a8f9bf15da53f7bbe796ff71634e1ed57"> 76</a></span>  <a class="code" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a8f9bf15da53f7bbe796ff71634e1ed57">RDFBodyPartsDetector</a>(<span class="keyword">const</span> std::vector<std::string>& tree_files,</div>
<div class="line"><a name="l00077"></a><span class="lineno"> 77</span>  <span class="keywordtype">int</span> default_buffer_rows = 480, <span class="keywordtype">int</span> default_buffer_cols = 640);</div>
<div class="line"><a name="l00078"></a><span class="lineno"> 78</span> <span class="comment"></span> </div>
<div class="line"><a name="l00079"></a><span class="lineno"> 79</span> <span class="comment"> /**</span></div>
<div class="line"><a name="l00080"></a><span class="lineno"> 80</span> <span class="comment"> * \brief This function does the complete RDF evaluation in a discrete manner and builds the blob matrix</span></div>
<div class="line"><a name="l00081"></a><span class="lineno"> 81</span> <span class="comment"> */</span></div>
<div class="line"><a name="l00082"></a><span class="lineno"><a class="line" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a4a96a5e75310b69be2eb1e0a84499374"> 82</a></span>  <span class="keywordtype">void</span> <a class="code" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a4a96a5e75310b69be2eb1e0a84499374">process</a>(<span class="keyword">const</span> <a class="code" href="classpcl_1_1gpu_1_1_device_array2_d.html">Depth</a>& depth, <span class="keyword">const</span> <a class="code" href="classpcl_1_1_point_cloud.html">PointCloud<PointXYZ></a>& cloud, <span class="keywordtype">int</span> min_pts_per_cluster);</div>
<div class="line"><a name="l00083"></a><span class="lineno"> 83</span>  <span class="comment">// This are the different sub-parts of process()</span><span class="comment"></span></div>
<div class="line"><a name="l00084"></a><span class="lineno"> 84</span> <span class="comment"> /**</span></div>
<div class="line"><a name="l00085"></a><span class="lineno"> 85</span> <span class="comment"> * \brief This function processes based on the RDF with probabilistic voting scheme</span></div>
<div class="line"><a name="l00086"></a><span class="lineno"> 86</span> <span class="comment"> */</span></div>
<div class="line"><a name="l00087"></a><span class="lineno"><a class="line" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#ae4f79f7e16c3dd7ba0fdb4404bdaf8cb"> 87</a></span>  <span class="keywordtype">void</span> <a class="code" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#ae4f79f7e16c3dd7ba0fdb4404bdaf8cb">processProb</a> (<span class="keyword">const</span> <a class="code" href="classpcl_1_1gpu_1_1_device_array2_d.html">Depth</a>& depth);</div>
<div class="line"><a name="l00088"></a><span class="lineno"> 88</span> <span class="comment"></span> </div>
<div class="line"><a name="l00089"></a><span class="lineno"> 89</span> <span class="comment"> /**</span></div>
<div class="line"><a name="l00090"></a><span class="lineno"> 90</span> <span class="comment"> * \brief This smooths the labels and does the connected components</span></div>
<div class="line"><a name="l00091"></a><span class="lineno"> 91</span> <span class="comment"> */</span></div>
<div class="line"><a name="l00092"></a><span class="lineno"><a class="line" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a41493864b6689df96fc3a8ddf00765f6"> 92</a></span>  <span class="keywordtype">void</span> <a class="code" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a41493864b6689df96fc3a8ddf00765f6">processSmooth</a> (<span class="keyword">const</span> <a class="code" href="classpcl_1_1gpu_1_1_device_array2_d.html">Depth</a>& depth, <span class="keyword">const</span> <a class="code" href="classpcl_1_1_point_cloud.html">PointCloud<PointXYZ></a>& cloud, <span class="keywordtype">int</span> min_pts_per_cluster);</div>
<div class="line"><a name="l00093"></a><span class="lineno"> 93</span> <span class="comment"></span> </div>
<div class="line"><a name="l00094"></a><span class="lineno"> 94</span> <span class="comment"> /**</span></div>
<div class="line"><a name="l00095"></a><span class="lineno"> 95</span> <span class="comment"> * \brief This processes the blob_matrix_</span></div>
<div class="line"><a name="l00096"></a><span class="lineno"> 96</span> <span class="comment"> * \return negative if failed</span></div>
<div class="line"><a name="l00097"></a><span class="lineno"> 97</span> <span class="comment"> */</span></div>
<div class="line"><a name="l00098"></a><span class="lineno"> 98</span>  <span class="keywordtype">int</span></div>
<div class="line"><a name="l00099"></a><span class="lineno"><a class="line" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a88c3f9dea8acee72e77c075b214dbb12"> 99</a></span>  <a class="code" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a88c3f9dea8acee72e77c075b214dbb12">processRelations</a> ();</div>
<div class="line"><a name="l00100"></a><span class="lineno"> 100</span> <span class="comment"></span> </div>
<div class="line"><a name="l00101"></a><span class="lineno"> 101</span> <span class="comment"> /**</span></div>
<div class="line"><a name="l00102"></a><span class="lineno"> 102</span> <span class="comment"> * \brief This processes the blob_matrix_</span></div>
<div class="line"><a name="l00103"></a><span class="lineno"> 103</span> <span class="comment"> * \param[in] person_attribs the custom person parameters</span></div>
<div class="line"><a name="l00104"></a><span class="lineno"> 104</span> <span class="comment"> * \return negative if failed</span></div>
<div class="line"><a name="l00105"></a><span class="lineno"> 105</span> <span class="comment"> */</span></div>
<div class="line"><a name="l00106"></a><span class="lineno"> 106</span>  <span class="keywordtype">int</span></div>
<div class="line"><a name="l00107"></a><span class="lineno"><a class="line" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a81e7030b98f36878159d6b8cead30cea"> 107</a></span>  <a class="code" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a81e7030b98f36878159d6b8cead30cea">processRelations</a> (<a class="code" href="classpcl_1_1gpu_1_1people_1_1_person_attribs.html#ab628b68403d958656aacd13f3bc476e1">PersonAttribs::Ptr</a> person_attribs);</div>
<div class="line"><a name="l00108"></a><span class="lineno"> 108</span>  </div>
<div class="line"><a name="l00109"></a><span class="lineno"> 109</span>  <span class="comment">//getters</span></div>
<div class="line"><a name="l00110"></a><span class="lineno"><a class="line" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a42d138d0d1b41eabf87f0a95f0aec094"> 110</a></span>  <span class="keyword">const</span> <a class="code" href="classpcl_1_1gpu_1_1_device_array2_d.html">Labels</a>& <a class="code" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a42d138d0d1b41eabf87f0a95f0aec094">getLabels</a>() <span class="keyword">const</span>;</div>
<div class="line"><a name="l00111"></a><span class="lineno"><a class="line" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#aa9f1ad651ae41faf972c3ea4dd2ced6f"> 111</a></span>  <span class="keyword">const</span> <a class="code" href="classpcl_1_1gpu_1_1_device_array2_d.html">pcl::device::LabelProbability</a>& <a class="code" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#aa9f1ad651ae41faf972c3ea4dd2ced6f">getProbability</a>() <span class="keyword">const</span>;</div>
<div class="line"><a name="l00112"></a><span class="lineno"><a class="line" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a3acd00290211833db41a9e2820894914"> 112</a></span>  <span class="keyword">const</span> <a class="code" href="classpcl_1_1gpu_1_1_device_array2_d.html">pcl::device::LabelProbability</a>& <a class="code" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a3acd00290211833db41a9e2820894914">getProbability1</a>() <span class="keyword">const</span>;</div>
<div class="line"><a name="l00113"></a><span class="lineno"><a class="line" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a723e60094c0b069ef5ed82f0d180a34d"> 113</a></span>  <span class="keyword">const</span> <a class="code" href="classpcl_1_1gpu_1_1_device_array2_d.html">pcl::device::LabelProbability</a>& <a class="code" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a723e60094c0b069ef5ed82f0d180a34d">getProbability2</a>() <span class="keyword">const</span>;</div>
<div class="line"><a name="l00114"></a><span class="lineno"><a class="line" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a554acc02efe129262d8a6dcec5352990"> 114</a></span>  <span class="keyword">const</span> <a class="code" href="classpcl_1_1gpu_1_1_device_array2_d.html">pcl::device::LabelProbability</a>& <a class="code" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a554acc02efe129262d8a6dcec5352990">getPrevProbability1</a>() <span class="keyword">const</span>;</div>
<div class="line"><a name="l00115"></a><span class="lineno"><a class="line" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#aa9d1e4c2e4bd28b6a0e722e9439eafd0"> 115</a></span>  <span class="keyword">const</span> <a class="code" href="classpcl_1_1gpu_1_1_device_array2_d.html">pcl::device::LabelProbability</a>& <a class="code" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#aa9d1e4c2e4bd28b6a0e722e9439eafd0">getPrevProbability2</a>() <span class="keyword">const</span>;</div>
<div class="line"><a name="l00116"></a><span class="lineno"><a class="line" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a08dcc7ff56d188e6cab16c5d059c2e4b"> 116</a></span>  std::size_t <a class="code" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a08dcc7ff56d188e6cab16c5d059c2e4b">getNumberTrees</a>() <span class="keyword">const</span>;</div>
<div class="line"><a name="l00117"></a><span class="lineno"><a class="line" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a1b1495aa7c6398dbe23b224c9adcccc3"> 117</a></span>  <span class="keyword">const</span> <a class="code" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#aa1e411e29f52e8c330cdebbed50cb7d6">BlobMatrix</a>& <a class="code" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a1b1495aa7c6398dbe23b224c9adcccc3">getBlobMatrix</a>() <span class="keyword">const</span>;</div>
<div class="line"><a name="l00118"></a><span class="lineno"> 118</span>  </div>
<div class="line"><a name="l00119"></a><span class="lineno"> 119</span>  <span class="comment"></span></div>
<div class="line"><a name="l00120"></a><span class="lineno"> 120</span> <span class="comment"> /** \brief This contains the final body part labels **/</span></div>
<div class="line"><a name="l00121"></a><span class="lineno"><a class="line" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#aff684169af9d9c4d2fbbbaf4b412ab43"> 121</a></span>  <a class="code" href="classpcl_1_1gpu_1_1_device_array2_d.html">Labels</a> <a class="code" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#aff684169af9d9c4d2fbbbaf4b412ab43">labels_</a>;<span class="comment"></span></div>
<div class="line"><a name="l00122"></a><span class="lineno"> 122</span> <span class="comment"> /** \brief This contains the smoothed final body part labels **/</span></div>
<div class="line"><a name="l00123"></a><span class="lineno"><a class="line" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a0ecda7b2ec4de69ccdf16714973a3369"> 123</a></span>  <a class="code" href="classpcl_1_1gpu_1_1_device_array2_d.html">Labels</a> <a class="code" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a0ecda7b2ec4de69ccdf16714973a3369">labels_smoothed_</a>;</div>
<div class="line"><a name="l00124"></a><span class="lineno"> 124</span> <span class="comment"></span> </div>
<div class="line"><a name="l00125"></a><span class="lineno"> 125</span> <span class="comment"> /** These contain the histograms of the labels for this detector **/</span></div>
<div class="line"><a name="l00126"></a><span class="lineno"><a class="line" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a16dba41e3421ed3d6dc1c09c8d274cf5"> 126</a></span>  <a class="code" href="classpcl_1_1gpu_1_1_device_array2_d.html">pcl::device::LabelProbability</a> <a class="code" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a16dba41e3421ed3d6dc1c09c8d274cf5">P_l_</a>; <span class="comment">// the one is current worked in</span></div>
<div class="line"><a name="l00127"></a><span class="lineno"><a class="line" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a467df055b0c7a351d832d1670069c9a8"> 127</a></span>  <a class="code" href="classpcl_1_1gpu_1_1_device_array2_d.html">pcl::device::LabelProbability</a> <a class="code" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a467df055b0c7a351d832d1670069c9a8">P_l_Gaus_</a>; <span class="comment">// the current Gaussian buffer</span></div>
<div class="line"><a name="l00128"></a><span class="lineno"><a class="line" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a84aa5f3a3d3f052501bc461191fed04f"> 128</a></span>  <a class="code" href="classpcl_1_1gpu_1_1_device_array2_d.html">pcl::device::LabelProbability</a> <a class="code" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a84aa5f3a3d3f052501bc461191fed04f">P_l_Gaus_Temp_</a>; <span class="comment">// the current Gaussian buffer to store the intermediate</span></div>
<div class="line"><a name="l00129"></a><span class="lineno"><a class="line" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a244b8631fe306fc1864b39d05e935a7f"> 129</a></span>  <a class="code" href="classpcl_1_1gpu_1_1_device_array2_d.html">pcl::device::LabelProbability</a> <a class="code" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a244b8631fe306fc1864b39d05e935a7f">P_l_1_</a>; <span class="comment">// storage for the first iteration</span></div>
<div class="line"><a name="l00130"></a><span class="lineno"><a class="line" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#af2326bbb51f446c0419e54a25c35e75d"> 130</a></span>  <a class="code" href="classpcl_1_1gpu_1_1_device_array2_d.html">pcl::device::LabelProbability</a> <a class="code" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#af2326bbb51f446c0419e54a25c35e75d">P_l_2_</a>; <span class="comment">// storage for the second iteration</span></div>
<div class="line"><a name="l00131"></a><span class="lineno"> 131</span> <span class="comment"></span> </div>
<div class="line"><a name="l00132"></a><span class="lineno"> 132</span> <span class="comment"> /** These contain the histograms of the labels for this detector of the previous timestep **/</span></div>
<div class="line"><a name="l00133"></a><span class="lineno"><a class="line" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a37e1b2c73e3c921760e60e07fa29db22"> 133</a></span>  <a class="code" href="classpcl_1_1gpu_1_1_device_array2_d.html">pcl::device::LabelProbability</a> <a class="code" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a37e1b2c73e3c921760e60e07fa29db22">P_l_prev_1_</a>; <span class="comment">// for the first iteration</span></div>
<div class="line"><a name="l00134"></a><span class="lineno"><a class="line" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a2bee11cafa2b1624768cf9b4daea8529"> 134</a></span>  <a class="code" href="classpcl_1_1gpu_1_1_device_array2_d.html">pcl::device::LabelProbability</a> <a class="code" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a2bee11cafa2b1624768cf9b4daea8529">P_l_prev_2_</a>; <span class="comment">// for the second iteration</span></div>
<div class="line"><a name="l00135"></a><span class="lineno"> 135</span>  </div>
<div class="line"><a name="l00136"></a><span class="lineno"> 136</span>  <span class="keyword">private</span>:</div>
<div class="line"><a name="l00137"></a><span class="lineno"> 137</span>  std::shared_ptr<device::MultiTreeLiveProc> impl_;</div>
<div class="line"><a name="l00138"></a><span class="lineno"> 138</span>  </div>
<div class="line"><a name="l00139"></a><span class="lineno"> 139</span>  <span class="keywordtype">int</span> max_cluster_size_;</div>
<div class="line"><a name="l00140"></a><span class="lineno"> 140</span>  <span class="keywordtype">float</span> cluster_tolerance_;</div>
<div class="line"><a name="l00141"></a><span class="lineno"> 141</span>  </div>
<div class="line"><a name="l00142"></a><span class="lineno"> 142</span>  <a class="code" href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#aa1e411e29f52e8c330cdebbed50cb7d6">BlobMatrix</a> blob_matrix_;</div>
<div class="line"><a name="l00143"></a><span class="lineno"> 143</span>  </div>
<div class="line"><a name="l00144"></a><span class="lineno"> 144</span>  <span class="comment">// hide this buffer using pImpl</span></div>
<div class="line"><a name="l00145"></a><span class="lineno"> 145</span>  std::vector<unsigned char> lmap_host_;</div>
<div class="line"><a name="l00146"></a><span class="lineno"> 146</span>  std::vector<int> dst_labels_;</div>
<div class="line"><a name="l00147"></a><span class="lineno"> 147</span>  std::vector<int> region_sizes_;</div>
<div class="line"><a name="l00148"></a><span class="lineno"> 148</span>  std::vector<int> remap_;</div>
<div class="line"><a name="l00149"></a><span class="lineno"> 149</span>  std::vector<float> means_storage_;</div>
<div class="line"><a name="l00150"></a><span class="lineno"> 150</span>  <a class="code" href="classpcl_1_1gpu_1_1_device_array2_d.html">DeviceArray2D<int></a> comps_;</div>
<div class="line"><a name="l00151"></a><span class="lineno"> 151</span>  <a class="code" href="classpcl_1_1gpu_1_1_device_array2_d.html">DeviceArray2D<unsigned char></a> edges_;</div>
<div class="line"><a name="l00152"></a><span class="lineno"> 152</span>  </div>
<div class="line"><a name="l00153"></a><span class="lineno"> 153</span>  <span class="keywordtype">void</span> allocate_buffers(<span class="keywordtype">int</span> rows = 480, <span class="keywordtype">int</span> cols = 640);</div>
<div class="line"><a name="l00154"></a><span class="lineno"> 154</span>  };</div>
<div class="line"><a name="l00155"></a><span class="lineno"> 155</span>  }</div>
<div class="line"><a name="l00156"></a><span class="lineno"> 156</span>  }</div>
<div class="line"><a name="l00157"></a><span class="lineno"> 157</span> }</div>
<div class="ttc" id="aclasspcl_1_1_point_cloud_html"><div class="ttname"><a href="classpcl_1_1_point_cloud.html">pcl::PointCloud</a></div><div class="ttdoc">PointCloud represents the base class in PCL for storing collections of 3D points.</div><div class="ttdef"><b>Definition:</b> <a href="common_2include_2pcl_2point__cloud_8h_source.html#l00172">point_cloud.h:173</a></div></div>
<div class="ttc" id="aclasspcl_1_1gpu_1_1_device_array2_d_html"><div class="ttname"><a href="classpcl_1_1gpu_1_1_device_array2_d.html">pcl::gpu::DeviceArray2D< unsigned char ></a></div></div>
<div class="ttc" id="aclasspcl_1_1gpu_1_1people_1_1_person_attribs_html_ab628b68403d958656aacd13f3bc476e1"><div class="ttname"><a href="classpcl_1_1gpu_1_1people_1_1_person_attribs.html#ab628b68403d958656aacd13f3bc476e1">pcl::gpu::people::PersonAttribs::Ptr</a></div><div class="ttdeci">shared_ptr< PersonAttribs > Ptr</div><div class="ttdef"><b>Definition:</b> <a href="person__attribs_8h_source.html#l00019">person_attribs.h:19</a></div></div>
<div class="ttc" id="aclasspcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector_html"><div class="ttname"><a href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html">pcl::gpu::people::RDFBodyPartsDetector</a></div><div class="ttdef"><b>Definition:</b> <a href="bodyparts__detector_8h_source.html#l00064">bodyparts_detector.h:65</a></div></div>
<div class="ttc" id="aclasspcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector_html_a08dcc7ff56d188e6cab16c5d059c2e4b"><div class="ttname"><a href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a08dcc7ff56d188e6cab16c5d059c2e4b">pcl::gpu::people::RDFBodyPartsDetector::getNumberTrees</a></div><div class="ttdeci">std::size_t getNumberTrees() const</div></div>
<div class="ttc" id="aclasspcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector_html_a0ecda7b2ec4de69ccdf16714973a3369"><div class="ttname"><a href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a0ecda7b2ec4de69ccdf16714973a3369">pcl::gpu::people::RDFBodyPartsDetector::labels_smoothed_</a></div><div class="ttdeci">Labels labels_smoothed_</div><div class="ttdoc">This contains the smoothed final body part labels.</div><div class="ttdef"><b>Definition:</b> <a href="bodyparts__detector_8h_source.html#l00123">bodyparts_detector.h:123</a></div></div>
<div class="ttc" id="aclasspcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector_html_a16dba41e3421ed3d6dc1c09c8d274cf5"><div class="ttname"><a href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a16dba41e3421ed3d6dc1c09c8d274cf5">pcl::gpu::people::RDFBodyPartsDetector::P_l_</a></div><div class="ttdeci">pcl::device::LabelProbability P_l_</div><div class="ttdoc">These contain the histograms of the labels for this detector.</div><div class="ttdef"><b>Definition:</b> <a href="bodyparts__detector_8h_source.html#l00126">bodyparts_detector.h:126</a></div></div>
<div class="ttc" id="aclasspcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector_html_a1b1495aa7c6398dbe23b224c9adcccc3"><div class="ttname"><a href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a1b1495aa7c6398dbe23b224c9adcccc3">pcl::gpu::people::RDFBodyPartsDetector::getBlobMatrix</a></div><div class="ttdeci">const BlobMatrix & getBlobMatrix() const</div></div>
<div class="ttc" id="aclasspcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector_html_a244b8631fe306fc1864b39d05e935a7f"><div class="ttname"><a href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a244b8631fe306fc1864b39d05e935a7f">pcl::gpu::people::RDFBodyPartsDetector::P_l_1_</a></div><div class="ttdeci">pcl::device::LabelProbability P_l_1_</div><div class="ttdef"><b>Definition:</b> <a href="bodyparts__detector_8h_source.html#l00129">bodyparts_detector.h:129</a></div></div>
<div class="ttc" id="aclasspcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector_html_a2bee11cafa2b1624768cf9b4daea8529"><div class="ttname"><a href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a2bee11cafa2b1624768cf9b4daea8529">pcl::gpu::people::RDFBodyPartsDetector::P_l_prev_2_</a></div><div class="ttdeci">pcl::device::LabelProbability P_l_prev_2_</div><div class="ttdef"><b>Definition:</b> <a href="bodyparts__detector_8h_source.html#l00134">bodyparts_detector.h:134</a></div></div>
<div class="ttc" id="aclasspcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector_html_a37e1b2c73e3c921760e60e07fa29db22"><div class="ttname"><a href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a37e1b2c73e3c921760e60e07fa29db22">pcl::gpu::people::RDFBodyPartsDetector::P_l_prev_1_</a></div><div class="ttdeci">pcl::device::LabelProbability P_l_prev_1_</div><div class="ttdoc">These contain the histograms of the labels for this detector of the previous timestep.</div><div class="ttdef"><b>Definition:</b> <a href="bodyparts__detector_8h_source.html#l00133">bodyparts_detector.h:133</a></div></div>
<div class="ttc" id="aclasspcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector_html_a3acd00290211833db41a9e2820894914"><div class="ttname"><a href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a3acd00290211833db41a9e2820894914">pcl::gpu::people::RDFBodyPartsDetector::getProbability1</a></div><div class="ttdeci">const pcl::device::LabelProbability & getProbability1() const</div></div>
<div class="ttc" id="aclasspcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector_html_a41493864b6689df96fc3a8ddf00765f6"><div class="ttname"><a href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a41493864b6689df96fc3a8ddf00765f6">pcl::gpu::people::RDFBodyPartsDetector::processSmooth</a></div><div class="ttdeci">void processSmooth(const Depth &depth, const PointCloud< PointXYZ > &cloud, int min_pts_per_cluster)</div><div class="ttdoc">This smooths the labels and does the connected components.</div></div>
<div class="ttc" id="aclasspcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector_html_a42d138d0d1b41eabf87f0a95f0aec094"><div class="ttname"><a href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a42d138d0d1b41eabf87f0a95f0aec094">pcl::gpu::people::RDFBodyPartsDetector::getLabels</a></div><div class="ttdeci">const Labels & getLabels() const</div></div>
<div class="ttc" id="aclasspcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector_html_a467df055b0c7a351d832d1670069c9a8"><div class="ttname"><a href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a467df055b0c7a351d832d1670069c9a8">pcl::gpu::people::RDFBodyPartsDetector::P_l_Gaus_</a></div><div class="ttdeci">pcl::device::LabelProbability P_l_Gaus_</div><div class="ttdef"><b>Definition:</b> <a href="bodyparts__detector_8h_source.html#l00127">bodyparts_detector.h:127</a></div></div>
<div class="ttc" id="aclasspcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector_html_a4a96a5e75310b69be2eb1e0a84499374"><div class="ttname"><a href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a4a96a5e75310b69be2eb1e0a84499374">pcl::gpu::people::RDFBodyPartsDetector::process</a></div><div class="ttdeci">void process(const Depth &depth, const PointCloud< PointXYZ > &cloud, int min_pts_per_cluster)</div><div class="ttdoc">This function does the complete RDF evaluation in a discrete manner and builds the blob matrix.</div></div>
<div class="ttc" id="aclasspcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector_html_a554acc02efe129262d8a6dcec5352990"><div class="ttname"><a href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a554acc02efe129262d8a6dcec5352990">pcl::gpu::people::RDFBodyPartsDetector::getPrevProbability1</a></div><div class="ttdeci">const pcl::device::LabelProbability & getPrevProbability1() const</div></div>
<div class="ttc" id="aclasspcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector_html_a723e60094c0b069ef5ed82f0d180a34d"><div class="ttname"><a href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a723e60094c0b069ef5ed82f0d180a34d">pcl::gpu::people::RDFBodyPartsDetector::getProbability2</a></div><div class="ttdeci">const pcl::device::LabelProbability & getProbability2() const</div></div>
<div class="ttc" id="aclasspcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector_html_a81e7030b98f36878159d6b8cead30cea"><div class="ttname"><a href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a81e7030b98f36878159d6b8cead30cea">pcl::gpu::people::RDFBodyPartsDetector::processRelations</a></div><div class="ttdeci">int processRelations(PersonAttribs::Ptr person_attribs)</div><div class="ttdoc">This processes the blob_matrix_.</div></div>
<div class="ttc" id="aclasspcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector_html_a84aa5f3a3d3f052501bc461191fed04f"><div class="ttname"><a href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a84aa5f3a3d3f052501bc461191fed04f">pcl::gpu::people::RDFBodyPartsDetector::P_l_Gaus_Temp_</a></div><div class="ttdeci">pcl::device::LabelProbability P_l_Gaus_Temp_</div><div class="ttdef"><b>Definition:</b> <a href="bodyparts__detector_8h_source.html#l00128">bodyparts_detector.h:128</a></div></div>
<div class="ttc" id="aclasspcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector_html_a88c3f9dea8acee72e77c075b214dbb12"><div class="ttname"><a href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a88c3f9dea8acee72e77c075b214dbb12">pcl::gpu::people::RDFBodyPartsDetector::processRelations</a></div><div class="ttdeci">int processRelations()</div><div class="ttdoc">This processes the blob_matrix_.</div></div>
<div class="ttc" id="aclasspcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector_html_a8f9bf15da53f7bbe796ff71634e1ed57"><div class="ttname"><a href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#a8f9bf15da53f7bbe796ff71634e1ed57">pcl::gpu::people::RDFBodyPartsDetector::RDFBodyPartsDetector</a></div><div class="ttdeci">RDFBodyPartsDetector(const std::vector< std::string > &tree_files, int default_buffer_rows=480, int default_buffer_cols=640)</div><div class="ttdoc">This is the constructor.</div></div>
<div class="ttc" id="aclasspcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector_html_aa1e411e29f52e8c330cdebbed50cb7d6"><div class="ttname"><a href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#aa1e411e29f52e8c330cdebbed50cb7d6">pcl::gpu::people::RDFBodyPartsDetector::BlobMatrix</a></div><div class="ttdeci">std::vector< std::vector< Blob2, Eigen::aligned_allocator< Blob2 > > > BlobMatrix</div><div class="ttdef"><b>Definition:</b> <a href="bodyparts__detector_8h_source.html#l00069">bodyparts_detector.h:69</a></div></div>
<div class="ttc" id="aclasspcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector_html_aa9d1e4c2e4bd28b6a0e722e9439eafd0"><div class="ttname"><a href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#aa9d1e4c2e4bd28b6a0e722e9439eafd0">pcl::gpu::people::RDFBodyPartsDetector::getPrevProbability2</a></div><div class="ttdeci">const pcl::device::LabelProbability & getPrevProbability2() const</div></div>
<div class="ttc" id="aclasspcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector_html_aa9f1ad651ae41faf972c3ea4dd2ced6f"><div class="ttname"><a href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#aa9f1ad651ae41faf972c3ea4dd2ced6f">pcl::gpu::people::RDFBodyPartsDetector::getProbability</a></div><div class="ttdeci">const pcl::device::LabelProbability & getProbability() const</div></div>
<div class="ttc" id="aclasspcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector_html_ae4f79f7e16c3dd7ba0fdb4404bdaf8cb"><div class="ttname"><a href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#ae4f79f7e16c3dd7ba0fdb4404bdaf8cb">pcl::gpu::people::RDFBodyPartsDetector::processProb</a></div><div class="ttdeci">void processProb(const Depth &depth)</div><div class="ttdoc">This function processes based on the RDF with probabilistic voting scheme.</div></div>
<div class="ttc" id="aclasspcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector_html_af0011c7b44fc17934f2d474e155c438e"><div class="ttname"><a href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#af0011c7b44fc17934f2d474e155c438e">pcl::gpu::people::RDFBodyPartsDetector::ConstPtr</a></div><div class="ttdeci">shared_ptr< const RDFBodyPartsDetector > ConstPtr</div><div class="ttdef"><b>Definition:</b> <a href="bodyparts__detector_8h_source.html#l00068">bodyparts_detector.h:68</a></div></div>
<div class="ttc" id="aclasspcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector_html_af2326bbb51f446c0419e54a25c35e75d"><div class="ttname"><a href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#af2326bbb51f446c0419e54a25c35e75d">pcl::gpu::people::RDFBodyPartsDetector::P_l_2_</a></div><div class="ttdeci">pcl::device::LabelProbability P_l_2_</div><div class="ttdef"><b>Definition:</b> <a href="bodyparts__detector_8h_source.html#l00130">bodyparts_detector.h:130</a></div></div>
<div class="ttc" id="aclasspcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector_html_af90a12ed974bec8b2c1372c53cd5c549"><div class="ttname"><a href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#af90a12ed974bec8b2c1372c53cd5c549">pcl::gpu::people::RDFBodyPartsDetector::Ptr</a></div><div class="ttdeci">shared_ptr< RDFBodyPartsDetector > Ptr</div><div class="ttdef"><b>Definition:</b> <a href="bodyparts__detector_8h_source.html#l00067">bodyparts_detector.h:67</a></div></div>
<div class="ttc" id="aclasspcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector_html_aff684169af9d9c4d2fbbbaf4b412ab43"><div class="ttname"><a href="classpcl_1_1gpu_1_1people_1_1_r_d_f_body_parts_detector.html#aff684169af9d9c4d2fbbbaf4b412ab43">pcl::gpu::people::RDFBodyPartsDetector::labels_</a></div><div class="ttdeci">Labels labels_</div><div class="ttdoc">This contains the final body part labels.</div><div class="ttdef"><b>Definition:</b> <a href="bodyparts__detector_8h_source.html#l00121">bodyparts_detector.h:121</a></div></div>
<div class="ttc" id="acommon_2include_2pcl_2point__types_8h_html"><div class="ttname"><a href="common_2include_2pcl_2point__types_8h.html">point_types.h</a></div><div class="ttdoc">Defines all the PCL implemented PointT point type structures.</div></div>
<div class="ttc" id="amemory_8h_html"><div class="ttname"><a href="memory_8h.html">memory.h</a></div><div class="ttdoc">Defines functions, macros and traits for allocating and using memory.</div></div>
<div class="ttc" id="anamespacepcl_html"><div class="ttname"><a href="namespacepcl.html">pcl</a></div><div class="ttdef"><b>Definition:</b> <a href="2d_2include_2pcl_22d_2convolution_8h_source.html#l00046">convolution.h:46</a></div></div>
<div class="ttc" id="apcl__macros_8h_html_a2b443b7908f11aed38b620b570e5ebce"><div class="ttname"><a href="pcl__macros_8h.html#a2b443b7908f11aed38b620b570e5ebce">PCL_EXPORTS</a></div><div class="ttdeci">#define PCL_EXPORTS</div><div class="ttdef"><b>Definition:</b> <a href="pcl__macros_8h_source.html#l00325">pcl_macros.h:325</a></div></div>
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