Default colour instead of missing texture #134
Cubicllama
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this is planned for The Future:tm: - i'll probably make a config file where you'd be able to set the fallback color for individual block states. unfortunately there'd be no way to have it be driven by block entity data, since fp2 isn't aware of it. |
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Given that some stuff from mods will never render right, would it be possible to allow setting a default texture for blocks? The missing textures are very distracting. For example, limited testing by photoediting screenshots from a chisels & bits filled world seems to suggest that even a flat grey texture is a huge improvement.
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