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errorpane.lua
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local m = {} -- single floating pane showing error message and stack trace
m.__index = m
local buffer = require'buffer'
local panes = require'pane'
local editors = require'editors'
local highlighting =
{ -- taken from base16-woodland
background = 0x231e18, --editor background
cursorline = 0x433b2f, --cursor background
caret = 0xc6bcb1, --cursor
whitespace = 0x111111, --spaces, newlines, tabs, and carriage returns
comment = 0x9d8b70, --either multi-line or single-line comments
string_start = 0x9d8b70, --starts and ends of a string. There will be no non-string tokens between these two.
string_end = 0x9d8b70,
string = 0xb7ba53, --part of a string that isn't an escape
escape = 0x6eb958, --a string escape, like \n, only found inside strings
keyword = 0xb690e2, --keywords. Like "while", "end", "do", etc
value = 0xca7f32, --special values. Only true, false, and nil
ident = 0xd35c5c, --identifier. Variables, function names, etc
number = 0xca7f32, --numbers, including both base 10 (and scientific notation) and hexadecimal
symbol = 0xc6bcb1, --symbols, like brackets, parenthesis, ., .., etc
vararg = 0xca7f32, --...
operator = 0xcabcb1, --operators, like +, -, %, =, ==, >=, <=, ~=, etc
label_start = 0x9d8b70, --the starts and ends of labels. Always equal to '::'. Between them there can only be whitespace and label tokens.
label_end = 0x9d8b70,
label = 0xc6bcb1, --basically an ident between a label_start and label_end.
unidentified = 0xd35c5c, --anything that isn't one of the above tokens. Consider them errors. Invalid escapes are also unidentified.
selection = 0x353937,
}
function m.init(width, height, content)
height = height * 1.5
m.pane = panes.new(width, height)
m.cols = math.floor(width * m.pane.canvasSize / m.pane.fontWidth)
m.rows = math.floor(height * m.pane.canvasSize / m.pane.fontHeight)
m.buffer = buffer.new(m.cols, m.rows,
function(text, col, row, tokenType) -- draw single token
local color = highlighting[tokenType] or 0xFFFFFF
lovr.graphics.setColor(color)
m.pane:drawText(text, col, row)
end,
function (col, row, width, tokenType) --draw rectangle
local color = highlighting[tokenType] or 0xFFFFFF
lovr.graphics.setColor(color)
m.pane:drawTextRectangle(col, row, width)
end)
m.buffer:setName('-Error pane-')
if content then m.setContent(content) end
end
function m.draw()
m.pane:draw()
end
function m.setContent(content)
m.buffer:setText(content)
m.refresh()
end
function m.refresh()
m.pane:drawCanvas(function()
lovr.graphics.clear(highlighting.background)
m.buffer:drawCode()
end)
end
function m.jumpToSource()
local line = m.buffer.lines[m.buffer.cursor.y]
filename, lineNumber = line:match('([^ %c\\%.]+%.lua):(%d+):')
if filename and lineNumber and #filename > 0 and editors.active then
editors.active:openFile(filename)
editors.active.buffer:jumpToLine(tonumber(lineNumber))
editors.active:refresh()
end
end
-- key handling
function m.keypressed(k)
if k == 'ctrl+up' then
m.buffer:moveUp()
m.refresh()
elseif k == 'ctrl+down' then
m.buffer:moveDown()
m.refresh()
elseif k == 'ctrl+enter' or k == 'ctrl+return' then
m.jumpToSource()
end
end
return m