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Example.tscn
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Example.tscn
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[gd_scene load_steps=10 format=2]
[ext_resource path="res://Example/Camera.tscn" type="PackedScene" id=1]
[sub_resource type="CubeMesh" id=1]
[sub_resource type="ConcavePolygonShape" id=3]
data = PoolVector3Array( -1, 1, 1, 1, 1, 1, -1, -1, 1, 1, 1, 1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, -1, -1, -1, 1, -1, -1, -1, -1, 1, -1, -1, 1, 1, 1, 1, 1, -1, 1, -1, 1, 1, 1, -1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1, 1, 1, -1, -1, -1, -1, 1, 1, -1, -1, 1, -1, -1, -1, 1, 1, 1, -1, 1, 1, 1, 1, -1, -1, 1, 1, -1, 1, -1, 1, 1, -1, -1, -1, 1, 1, -1, 1, -1, -1, -1, 1, -1, 1, 1, -1, -1, -1, -1, -1 )
[sub_resource type="ConcavePolygonShape" id=4]
data = PoolVector3Array( -1, 1, 1, 1, 1, 1, -1, -1, 1, 1, 1, 1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, -1, -1, -1, 1, -1, -1, -1, -1, 1, -1, -1, 1, 1, 1, 1, 1, -1, 1, -1, 1, 1, 1, -1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1, 1, 1, -1, -1, -1, -1, 1, 1, -1, -1, 1, -1, -1, -1, 1, 1, 1, -1, 1, 1, 1, 1, -1, -1, 1, 1, -1, 1, -1, 1, 1, -1, -1, -1, 1, 1, -1, 1, -1, -1, -1, 1, -1, 1, 1, -1, -1, -1, -1, -1 )
[sub_resource type="ConcavePolygonShape" id=5]
data = PoolVector3Array( -1, 1, 1, 1, 1, 1, -1, -1, 1, 1, 1, 1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, -1, -1, -1, 1, -1, -1, -1, -1, 1, -1, -1, 1, 1, 1, 1, 1, -1, 1, -1, 1, 1, 1, -1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1, 1, 1, -1, -1, -1, -1, 1, 1, -1, -1, 1, -1, -1, -1, 1, 1, 1, -1, 1, 1, 1, 1, -1, -1, 1, 1, -1, 1, -1, 1, 1, -1, -1, -1, 1, 1, -1, 1, -1, -1, -1, 1, -1, 1, 1, -1, -1, -1, -1, -1 )
[sub_resource type="ConcavePolygonShape" id=6]
data = PoolVector3Array( -1, 1, 1, 1, 1, 1, -1, -1, 1, 1, 1, 1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, -1, -1, -1, 1, -1, -1, -1, -1, 1, -1, -1, 1, 1, 1, 1, 1, -1, 1, -1, 1, 1, 1, -1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1, 1, 1, -1, -1, -1, -1, 1, 1, -1, -1, 1, -1, -1, -1, 1, 1, 1, -1, 1, 1, 1, 1, -1, -1, 1, 1, -1, 1, -1, 1, 1, -1, -1, -1, 1, 1, -1, 1, -1, -1, -1, 1, -1, 1, 1, -1, -1, -1, -1, -1 )
[sub_resource type="ConcavePolygonShape" id=7]
data = PoolVector3Array( -1, 1, 1, 1, 1, 1, -1, -1, 1, 1, 1, 1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, -1, -1, -1, 1, -1, -1, -1, -1, 1, -1, -1, 1, 1, 1, 1, 1, -1, 1, -1, 1, 1, 1, -1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1, 1, 1, -1, -1, -1, -1, 1, 1, -1, -1, 1, -1, -1, -1, 1, 1, 1, -1, 1, 1, 1, 1, -1, -1, 1, 1, -1, 1, -1, 1, 1, -1, -1, -1, 1, 1, -1, 1, -1, -1, -1, 1, -1, 1, 1, -1, -1, -1, -1, -1 )
[sub_resource type="PlaneMesh" id=2]
size = Vector2( 50, 50 )
[sub_resource type="ConcavePolygonShape" id=8]
data = PoolVector3Array( 25, 0, 25, -25, 0, 25, 25, 0, -25, -25, 0, 25, -25, 0, -25, 25, 0, -25 )
[node name="Root" type="Spatial"]
[node name="Camera" parent="." instance=ExtResource( 1 )]
[node name="Box" type="MeshInstance" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.0233, 0 )
mesh = SubResource( 1 )
material/0 = null
[node name="StaticBody" type="StaticBody" parent="Box"]
[node name="CollisionShape" type="CollisionShape" parent="Box/StaticBody"]
shape = SubResource( 3 )
[node name="Box4" type="MeshInstance" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 8.634, 1.0233, 0 )
mesh = SubResource( 1 )
material/0 = null
[node name="StaticBody" type="StaticBody" parent="Box4"]
[node name="CollisionShape" type="CollisionShape" parent="Box4/StaticBody"]
shape = SubResource( 4 )
[node name="Box5" type="MeshInstance" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 8.634, 1.0233, -4.6646 )
mesh = SubResource( 1 )
material/0 = null
[node name="StaticBody" type="StaticBody" parent="Box5"]
[node name="CollisionShape" type="CollisionShape" parent="Box5/StaticBody"]
shape = SubResource( 5 )
[node name="Box2" type="MeshInstance" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -9.12481, 1.0233, 0 )
mesh = SubResource( 1 )
material/0 = null
[node name="StaticBody" type="StaticBody" parent="Box2"]
[node name="CollisionShape" type="CollisionShape" parent="Box2/StaticBody"]
shape = SubResource( 6 )
[node name="Box3" type="MeshInstance" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -9.12481, 1.0233, -6.72994 )
mesh = SubResource( 1 )
material/0 = null
[node name="StaticBody" type="StaticBody" parent="Box3"]
[node name="CollisionShape" type="CollisionShape" parent="Box3/StaticBody"]
shape = SubResource( 7 )
[node name="MeshInstance" type="MeshInstance" parent="."]
mesh = SubResource( 2 )
material/0 = null
[node name="StaticBody" type="StaticBody" parent="MeshInstance"]
[node name="CollisionShape" type="CollisionShape" parent="MeshInstance/StaticBody"]
shape = SubResource( 8 )