diff --git a/docs/Modding/guides/keyvalue/weaponkeyvalues.md b/docs/Modding/guides/keyvalue/weaponkeyvalues.md index 08cdc890..5b6ba66b 100644 --- a/docs/Modding/guides/keyvalue/weaponkeyvalues.md +++ b/docs/Modding/guides/keyvalue/weaponkeyvalues.md @@ -4,7 +4,7 @@ This document provides a list of various Key Values utilized by weapons and thei Note that asset values are identical to strings in Key Value files. -These can be modified with KeyValue modding, see here: [weaponmodding](broken) +These can be modified with KeyValue modding, see here: [weaponmodding](./index.md) The majority of these values are held in `eWeaponVar`. Those that are can be modified with attachments (named "Mods" in Key Value files); otherwise, the game will crash with an "Unrecognized entry" error when Key Values are loaded.