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NON-WORKING DATAFILES #36

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stxticOVFL opened this issue Jan 18, 2021 · 2 comments
Closed

NON-WORKING DATAFILES #36

stxticOVFL opened this issue Jan 18, 2021 · 2 comments

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@stxticOVFL
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stxticOVFL commented Jan 18, 2021

If your data file SHA-256 hash (unless otherwise specified) is ONE OF THE FOLLOWING:

  • S1 2.0.5 749D6369867CDD73075959A7832C0394662BB7A5E8C9702C5AF20F8E0D0D979E
  • S1 2.0.4 MD5 6C6881E3DBDE73D4DD0B37F68996A700C1186B1F
  • S2 3.1.0 90991207BFEFA09CF4DD0EE57365DFD2047172D531BE93AFC8FFF196078E034F
  • S2 3.0.2 787E022A40FE2B3017DAE176ECC294CC752E2B765ED486B1C841C0F9F873334F
  • S2 ????? 168B5490771F5C6DB5BCD12A194A2A6367ABC0A4645F165127F6F4831AE097BC

then they will crash upon loading a level and hang on the title screen (if S2.)

@stxticOVFL stxticOVFL pinned this issue Jan 18, 2021
@RSDKModding RSDKModding locked as resolved and limited conversation to collaborators Jan 18, 2021
@stxticOVFL stxticOVFL changed the title KNOWN ISSUES, CHECK HERE BEFORE MAKING A NEW ISSUE NON-WORKING DATAFILES Jan 21, 2021
@Rubberduckycooly
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as an update to this we are working on a solution that'll allow these datafiles to be run in the next builds, as we have confirmed the issue and developed a solution for it

@stxticOVFL
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If these still occur to you, ensure you are using the _rev01 build.

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