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"When OyasumiVR Starts" Base Station power management feature seems non-functional #126
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Similar issue. Sometimes it finds the base stations with manually set IDs and other times not. Im working with Quest Pro and hybrid tracking, i have a extra spare bluetooth dongle in the pc that is separate from the 3 tracker dongles. |
I also have a separate bluetooth dongle and I have a similar problem, not just with Oyasumi but also with just the SteamVR power management, so it might be a SteamVR problem with 3rd party adapters? I'm also not sure which bluetooth generation the lighthouses are compatible with, so that might also be causing problem. |
I've also been seeing more issues in communication with my own v2 lighthouses, but mostly with getting the right kind of state (they now often stay stuck on "booting"). To get a bit more info from everyone:
As for the separate power dongle question: SteamVR itself only uses the Bluetooth adapter built into the connected HMD (like a vive/index/beyond) and/or Link Box. This adapter is not accessible to Windows, nor OyasumiVR. OyasumiVR requires a separate (or built-in) bluetooth adapter supported by Windows. SteamVR itself in turn does not use any third party bluetooth adapters (supported by Windows) either, they're completely separate. As far as I know, Windows itself cannot make use of multiple bluetooth adapters (the one steamvr uses in the hmd does not count), so OyasumiVR will make use of the one single used by Windows. As for the lighthouses not being brought out of sleep mode when Oyasumi starts: From what I remember oyasumi starts any lighthouses discovered within the first 30s of starting. However, scanning only lasts a few seconds, and is only triggered every once in a while, or manually after that. If lighthouses are far away they might not be discovered during the first scan, and thus not be included in the automation. I'm considering making a fix for this by applying this automation to all newly discovered basestations, or by scanning continuously in the background instead. I've been a bit preoccupied because of the holidays, but am planning on looking into this somewhere after new years. |
The title pretty much says it all, the base stations aren't being brought out of sleep mode when the program launches. I have SteamVR Power Management disabled so it shouldn't be causing any conflict, lmk if more details would be useful.
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