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d3d8to9.vcxproj.filters
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d3d8to9.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="helpers">
<UniqueIdentifier>{709e8cf8-ebdb-4573-8524-20b04c6a5883}</UniqueIdentifier>
</Filter>
<Filter Include="resources">
<UniqueIdentifier>{2d5bd44f-68df-4a2e-967b-57e194c0eac4}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="source\d3d8to9.cpp" />
<ClCompile Include="source\d3d8to9_base.cpp" />
<ClCompile Include="source\d3d8to9_device.cpp" />
<ClCompile Include="source\d3d8to9_index_buffer.cpp" />
<ClCompile Include="source\d3d8to9_surface.cpp" />
<ClCompile Include="source\d3d8to9_swap_chain.cpp" />
<ClCompile Include="source\d3d8to9_texture.cpp" />
<ClCompile Include="source\d3d8to9_vertex_buffer.cpp" />
<ClCompile Include="source\d3d8to9_volume.cpp" />
<ClCompile Include="source\d3d8types.cpp">
<Filter>helpers</Filter>
</ClCompile>
<ClCompile Include="source\interface_query.cpp">
<Filter>helpers</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="res\resource.h">
<Filter>resources</Filter>
</ClInclude>
<ClInclude Include="source\d3d8.hpp">
<Filter>helpers</Filter>
</ClInclude>
<ClInclude Include="source\d3d8to9.hpp" />
<ClInclude Include="source\d3d8types.hpp">
<Filter>helpers</Filter>
</ClInclude>
<ClInclude Include="source\d3dx9.hpp">
<Filter>helpers</Filter>
</ClInclude>
<ClInclude Include="source\interface_query.hpp">
<Filter>helpers</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="res\d3d8.def">
<Filter>resources</Filter>
</None>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="res\d3d8to9.rc">
<Filter>resources</Filter>
</ResourceCompile>
</ItemGroup>
</Project>