From a1561d03f625c901ae9f20d7267f0e172a6198c1 Mon Sep 17 00:00:00 2001 From: Kristian Duske Date: Tue, 30 Jul 2019 12:49:52 +0200 Subject: [PATCH] readme updates --- README.md | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/README.md b/README.md index 4533395c14..9d45ba75c5 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,7 @@ # TrenchBroom +![TrenchBroom Icon](app/resources/graphics/images/AppIcon.png) + TrenchBroom is a modern cross-platform level editor for Quake-engine based games. - Website: http://kristianduske.com/trenchbroom @@ -17,10 +19,12 @@ TrenchBroom is a modern cross-platform level editor for Quake-engine based games - Issue browser with automatic quick fixes - Point file support - Automatic backups + - .obj file export - Free and cross platform * **Brush Editing** - Robust vertex editing with edge and face splitting and manipulating multiple vertices together - Clipping tool with two and three points + - Scaling and shearing tools - CSG operations: merge, subtract, intersect - UV view for easy texture manipulations - Precise texture lock for all brush editing operations @@ -32,6 +36,14 @@ TrenchBroom is a modern cross-platform level editor for Quake-engine based games - Entity link visualization - Displays 3D models in the editor - Smart entity property editors +* **Supported Games** + - Quake (Standard and Valve 220 file formats) + - Quake 2 + - Quake 3 (partial, no patches or brush primitives yet) + - Hexen 2 + - Daikatana + - Generic (for custom engines) + - More games can be supported with custom game configurations ## Releases - Binary builds are available from [releases](https://github.com/kduske/TrenchBroom/releases).