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gotodoor.py
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gotodoor.py
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from gym_minigrid.minigrid import *
from gym_minigrid.register import register
class GoToDoorEnv(MiniGridEnv):
"""
Environment in which the agent is instructed to go to a given object
named using an English text string
"""
def __init__(
self,
size=5
):
assert size >= 5
super().__init__(
grid_size=size,
max_steps=5*size**2,
# Set this to True for maximum speed
see_through_walls=True
)
def _gen_grid(self, width, height):
# Create the grid
self.grid = Grid(width, height)
# Randomly vary the room width and height
width = self._rand_int(5, width+1)
height = self._rand_int(5, height+1)
# Generate the surrounding walls
self.grid.wall_rect(0, 0, width, height)
# Generate the 4 doors at random positions
doorPos = []
doorPos.append((self._rand_int(2, width-2), 0))
doorPos.append((self._rand_int(2, width-2), height-1))
doorPos.append((0, self._rand_int(2, height-2)))
doorPos.append((width-1, self._rand_int(2, height-2)))
# Generate the door colors
doorColors = []
while len(doorColors) < len(doorPos):
color = self._rand_elem(COLOR_NAMES)
if color in doorColors:
continue
doorColors.append(color)
# Place the doors in the grid
for idx, pos in enumerate(doorPos):
color = doorColors[idx]
self.grid.set(*pos, Door(color))
# Randomize the agent start position and orientation
self.place_agent(size=(width, height))
# Select a random target door
doorIdx = self._rand_int(0, len(doorPos))
self.target_pos = doorPos[doorIdx]
self.target_color = doorColors[doorIdx]
# Generate the mission string
self.mission = 'go to the %s door' % self.target_color
def step(self, action):
obs, reward, done, info = super().step(action)
ax, ay = self.agent_pos
tx, ty = self.target_pos
# Don't let the agent open any of the doors
if action == self.actions.toggle:
done = True
# Reward performing done action in front of the target door
if action == self.actions.done:
if (ax == tx and abs(ay - ty) == 1) or (ay == ty and abs(ax - tx) == 1):
reward = self._reward()
done = True
return obs, reward, done, info
class GoToDoor8x8Env(GoToDoorEnv):
def __init__(self):
super().__init__(size=8)
class GoToDoor6x6Env(GoToDoorEnv):
def __init__(self):
super().__init__(size=6)
register(
id='MiniGrid-GoToDoor-5x5-v0',
entry_point='gym_minigrid.envs:GoToDoorEnv'
)
register(
id='MiniGrid-GoToDoor-6x6-v0',
entry_point='gym_minigrid.envs:GoToDoor6x6Env'
)
register(
id='MiniGrid-GoToDoor-8x8-v0',
entry_point='gym_minigrid.envs:GoToDoor8x8Env'
)