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Hey! This is amazing, and I'd love to understand better how it works!
That being said - shouldn't the halos be following a circle rather than an ellipse?
Unless the camera is using an anamorphic lens, the optic elements are all circular, so the effect should not be squeezed to display aspect ratio, it should be cropped on the top and bottom.
Could there be a control added to change that?
I guess anamorphic lens flares are a different beast alltogether :)
The text was updated successfully, but these errors were encountered:
You are correct that the halo should be circular. In fact, the shader has a uniform called stretch_to_aspect to control this. It's been a while since I used it, so try playing with the value to see what it does.
The uniform is right here.
Hey! This is amazing, and I'd love to understand better how it works!
That being said - shouldn't the halos be following a circle rather than an ellipse?
Unless the camera is using an anamorphic lens, the optic elements are all circular, so the effect should not be squeezed to display aspect ratio, it should be cropped on the top and bottom.
Could there be a control added to change that?
I guess anamorphic lens flares are a different beast alltogether :)
The text was updated successfully, but these errors were encountered: