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CRIT skcraft runs only on integrated graphics (does not use gpu) #520
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Do you mean the launcher itself, or the game? In #86 it seems the solution is running the game with |
I mean the game. Unfortunately, the problem is not in the java/javaw choice (I also tried java flags), and the code that is proposed in #86 is no longer available, so I can’t try it. The problem is observed only in skcraft :( |
I imagine the diff was changing the following line in JavaProcessBuilder to invoke Launcher/launcher/src/main/java/com/skcraft/launcher/launch/JavaProcessBuilder.java Line 91 in 6003069
But yeah I can't confirm this is a solution. Can you also provide the following details for each affected system:
I have a laptop with switchable graphics myself (Linux, intel + nvidia) so I'll be able to do some Linux-specific debugging at least. |
It was all so simple, but I didn’t realize it :D Thank you very much! |
Although I think this should be fixed in this skcraft repository? |
Yeah I'll apply this change here. |
I haven't been able to figure out why skcraft doesn't use, say, rtx, but uses integrated intel graphics. There is no such problem in the official launcher. An unmodified version from the skcraft source code has been tested. Tested on various hardware.
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