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As user, I'd like to have an option to edit comments while creating a game tree.
Currently, when I am creating an SGF with multiple variations I need to switch back and forth between game/edit mode.
Separating Comment Mode from Edit Mode would enable creating variations with comments without extra clicking.
As alternative solution, "make move" could be added to Edit toolbar. In a manner, that moves can be added while being in Edit Mode instead of just adjusting the stones on current move.
The text was updated successfully, but these errors were encountered:
An alternative option would be a slight change in workflow. The ctrl+E shortcut toggles edit mode and automatically focuses the comment text box, so to quickly add moves and edit comments you could adopt the following flow:
Make a move
Press CTRL+E and type your comment
Press CTRL+E again and make another move
Repeat steps 1-3
Utilizing shortcuts would be a much simpler solution than changing the code, and learning other shortcuts will make you even faster at using Sabaki!
I think you've misinterpreted my intention :) I don't want to solve my problem, I want to help make this app more user friendly.
I know the shortcuts and I understand, that workaround is better (for dev) than changing the behavior.
Still these are at least 2 additional steps per comment without any value added for the process (end user).
While reviewing the game multiple comments and branches are created and it becomes a visible inconvenience.
In other words - why user needs to press CTRL+E 30, 50, 100 times in order to perform a simple task of adding comments?
Other SGF editors have solved the problem just by not creating it - comment section is always active. That is why I'm raising this as a feature/change request for consideration.
As user, I'd like to have an option to edit comments while creating a game tree.
Currently, when I am creating an SGF with multiple variations I need to switch back and forth between game/edit mode.
Separating Comment Mode from Edit Mode would enable creating variations with comments without extra clicking.
As alternative solution, "make move" could be added to Edit toolbar. In a manner, that moves can be added while being in Edit Mode instead of just adjusting the stones on current move.
The text was updated successfully, but these errors were encountered: