Releases: SabakiHQ/Sabaki
Releases · SabakiHQ/Sabaki
v0.52.2
What's Changed
- Fix regression in theme installation introduced in v0.52.1 (#897)
- Fix regression in Markdown link rendering introduced in v0.52.1 (#898)
- Reintroduce
package-lock.json
to source package to ensure more stable builds in from-source distributions like the AUR package
Full Changelog: v0.52.1...v0.52.2
Sabaki v0.52.1
What's Changed
- Fix flickering grid lines on some scaling factors/resolutions, (thanks to @billhails, #825)
- Upgrade various dependencies for performance and security upgrades
- Upgrade to Shudan 1.7.1 (#883)
- This includes a few rendering improvements, like SVG stones and better-aligned grid lines
Full Changelog: v0.52.0...v0.52.1
Sabaki v0.52.0
Added
- Leapfrogged from Electron 8 to Electron 13, which among other performance and
stability improvements, brings native Apple Silicon (M1) support to Mac builds - Added support for PandaNet UGF format files
- Added 'Quit' option to File menu (thanks to @HiggsTardigradeTau, #746)
- Add Linux ARM64 build (thanks to @borongyuan #735)
- Support relative paths to engines (thanks to @ebifrier, #698)
Fixed
- Comment box was still in edit mode layout, even if disabled (thanks to
@FanJeldmann, #784) - Markdown tables would hang edit mode, now tables are correctly rendered (#788)
- Detach all engines when the window is closed (thanks to @ebifrier, #700)
- Analysis variation replay was not removed when navigating to a different node
(thanks to @ebifrier, #712) - Comment display was incorrect when navigating while Edit mode is active
(thanks to @ebifrier, #711) - Failed to load external links in comments (thanks to @baldor-f, #754)
Changed
- Ctrl+H toggles the visibility of the analysis heatmap, and
Ctrl+Shift+H cycles through the different types of heatmap labels
(#752)
Sabaki v0.51.1
Added
- Portable version for Windows (thanks to @ivysrono)
- French language support (thanks to @romton843)
Fixed
- Fix relative coordinates representation
Sabaki v0.51.0
Added
- Ability to hide heat map in analysis mode (#649)
- Ability to disable heat map variation replay (thanks to @ebifrier, #668)
- Ability to show score lead on board in analysis mode for engines that support it, e.g. KataGo (#589)
- Ability to show alternate coordinate labels (thanks to @ebifrier, #665)
- Ability to preserve window state (thanks to @ivysrono, #670)
- Multilanguage support thanks to our translators (#647)
Fixed
- Fix a bug where captured stones are counted towards the wrong player (#658)
Sabaki v0.50.1
Fixed
- Fix a regression where SGF decoding didn't work (SabakiHQ/sgf#7)
- Fix Zen engine not working (#643)
- Fix board transformation not working (#644)
- Fix loading language files not working
Sabaki v0.50.0
Added
- Complete overhaul of the engine handling system, more than two engines can be
attached and given player/analyzer roles, also not blocking the user from
editing while generating moves - Support for KataGo's non-square boards
- Ability to hide the winrate graph (#608)
- Display winrate and winrate change above the winrate graph (#620)
- Add macOS specific standard keyboard shortcut to close window with
Command+W (#625) - Add keyboard shortcuts for scoring/estimation (#345)
Changed
- Board transformations (rotation/flip/inversion) are now temporary and faster,
transforms coordinates as well, located in the 'View' main menu, and have
dedicated keyboard shortcuts - Removing root node will now delete all other nodes and clear the board
Fixed
Sabaki v0.43.3
Added
- Node flattening operation now preserves player's turn (Thanks to @dfannius)
- Add ability to see and edit game comment (
GC
SGF property) in the info drawer (Thanks to @fohristiwhirl)
Fixed
- Files with really long variations don't freeze the app anymore
- Fix adding SGF properties via the 'Edit SGF Properties' drawer not working
- Fix handicap stones in wrong positions when changing board size
- Fix encoding detection not working
Sabaki v0.43.2
Added
- Ability to flip board horizontally/vertically (Thanks to @fohristiwhirl)
- Ability to invert colors (Thanks to @fohristiwhirl)
- Ability to invert winrate graph (Thanks to @fohristiwhirl)
Changed
- Create compressed SGF with no unnecessary whitespace by default
Fixed
- Don't clear edit history on reloading file when file has been changed externally
- Fix clearing certain game info fields not working
- Fix engines making three consecutive passes in engine vs. engine games
- Fix engine vs. engine games getting stuck in analysis mode
- Fix engine synchronization problems with passing moves
Sabaki v0.43.1
Fixed
- Fix setting handicap stones not working