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Game version is 5.11 [FR]/Windows/VS2019, pulled the last modifications on develop branch with the IpcType updated for 5.1. (And of course, rebuilt the entire project in debug and release)
No problems on API and lobby. When I want to login into the world after the lobby, the world console throw an unknown IPC code (0x0198) and game client is locked to the loading. I've tried to change some IpcType codes on the ClientZoneIpcType enum on Ipcs.h related to what it seems the login sequence but it has no effect.
PS : I checked the discord to see this has been already said, on this specific opcode no, but I've seen other opcodes.
Game version is 5.11 [FR]/Windows/VS2019, pulled the last modifications on develop branch with the IpcType updated for 5.1. (And of course, rebuilt the entire project in debug and release)
No problems on API and lobby. When I want to login into the world after the lobby, the world console throw an unknown IPC code (0x0198) and game client is locked to the loading. I've tried to change some IpcType codes on the
ClientZoneIpcType
enum onIpcs.h
related to what it seems the login sequence but it has no effect.PS : I checked the discord to see this has been already said, on this specific opcode no, but I've seen other opcodes.
world_2019-11-14.log
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