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maxrate_patches.cpp
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maxrate_patches.cpp
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/**
* vim: set ts=4 :
* =============================================================================
* MaxRate Patches
* Copyright (C) 2012 Michael "ProdigySim" Busby
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, the author(s) give you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, the author(s) grant
* this exception to all derivative works. The author(s) define further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#include "maxrate_patches.h"
#include "memutils.h"
#include "patchexceptions.h"
#include "basicbinpatch.h"
#include "sigs.h"
NetChanDataRatePatch::NetChanDataRatePatch(BYTE * engine) : m_patch(NULL)
{
m_patch = GeneratePatch(FindCNetChanSetDataRate(engine));
}
NetChanDataRatePatch::~NetChanDataRatePatch()
{
if(m_patch != NULL) delete m_patch;
}
void NetChanDataRatePatch::Patch()
{
m_patch->Patch();
}
void NetChanDataRatePatch::Unpatch()
{
m_patch->Unpatch();
}
BYTE * NetChanDataRatePatch::FindCNetChanSetDataRate(BYTE * engine)
{
#if defined (_LINUX)
return (BYTE *)g_MemUtils.SimpleResolve(engine, SIG_CNETCHAN_SETDATARATE);
#elif defined (_WIN32)
return (BYTE*)g_MemUtils.FindLibPattern(engine, SIG_CNETCHAN_SETDATARATE, SIG_CNETCHAN_SETDATARATE_LEN);
#endif
}
ICodePatch * NetChanDataRatePatch::GeneratePatch(BYTE * pCNetChanSetDataRate)
{
if(!pCNetChanSetDataRate)
{
throw PatchException("Unable to find CNetChan::SetDataRate!");
}
if(pCNetChanSetDataRate[CNETCHAN_PATCH_OFFSET] != CNETCHAN_PATCH_CHECK_BYTE)
{
throw PatchException("CNetChan::SetDataRate patch offset incorrect!");
}
#if defined _WIN32
const BYTE replacement[JMP_8_INSTR_LEN] = {JMP_8_OPCODE, CNETCHAN_PATCH_JUMP_OFFSET};
return new BasicStaticBinPatch<sizeof(replacement)>(pCNetChanSetDataRate+CNETCHAN_PATCH_OFFSET, replacement);
#elif defined _LINUX
return new BasicStaticBinPatch<sizeof(NOP_2)>(pCNetChanSetDataRate+CNETCHAN_PATCH_OFFSET, NOP_2);
#endif
}
#if defined (CGAMECLIENT_PATCH)
GameClientSetRatePatch::GameClientSetRatePatch(BYTE * engine) : m_patch(NULL)
{
m_patch = GeneratePatch(FindCGameClientSetRate(engine));
}
GameClientSetRatePatch::~GameClientSetRatePatch()
{
if(m_patch != NULL) delete m_patch;
}
void GameClientSetRatePatch::Patch()
{
m_patch->Patch();
}
void GameClientSetRatePatch::Unpatch()
{
m_patch->Unpatch();
}
BYTE * GameClientSetRatePatch::FindCGameClientSetRate(BYTE * engine)
{
#if defined (_LINUX)
return (BYTE *)g_MemUtils.SimpleResolve(engine, SIG_CGAMECLIENT_SETDATARATE);
#elif defined (_WIN32)
return (BYTE*)g_MemUtils.FindLibPattern(engine, SIG_CGAMECLIENT_SETDATARATE, SIG_CGAMECLIENT_SETDATARATE_LEN);
#endif
}
ICodePatch * GameClientSetRatePatch::GeneratePatch(BYTE * pCGameClientSetRate)
{
if(!pCGameClientSetRate)
{
throw PatchException("Unable to find CGameClient::SetRate!");
}
if(pCGameClientSetRate[CGAMECLIENT_PATCH_OFFSET] != CGAMECLIENT_PATCH_CHECK_BYTE)
{
throw PatchException("CGameClient::SetRate patch offset incorrect!");
}
#if defined _WIN32
const BYTE replacement[JMP_8_INSTR_LEN] = {JMP_8_OPCODE, CGAMECLIENT_PATCH_JUMP_OFFSET};
return new BasicStaticBinPatch<sizeof(replacement)>(pCGameClientSetRate+CGAMECLIENT_PATCH_OFFSET, replacement);
#elif defined _LINUX
BYTE replacement[MOV_R32_R32_INSTR_LEN+sizeof(NOP_9)+sizeof(NOP_3)] = {MOV_R32_RM32_OPCODE, MODRM_REG_EAX_EDX, 0,0,0,0,0,0,0,0,0,0,0,0};
memcpy(&replacement[2], NOP_9, sizeof(NOP_9));
memcpy(&replacement[11], NOP_3, sizeof(NOP_3));
return new BasicStaticBinPatch<sizeof(replacement)>(pCGameClientSetRate+CGAMECLIENT_PATCH_OFFSET, replacement);
#endif
}
#endif
#if defined (CLAMPCLIENTRATE_PATCH)
ClampClientRatePatch::ClampClientRatePatch(BYTE * engine) : m_patch(NULL)
{
m_patch = GeneratePatch(FindClampClientRate(engine));
}
ClampClientRatePatch::~ClampClientRatePatch()
{
if(m_patch != NULL) delete m_patch;
}
void ClampClientRatePatch::Patch()
{
m_patch->Patch();
}
void ClampClientRatePatch::Unpatch()
{
m_patch->Unpatch();
}
BYTE * ClampClientRatePatch::FindClampClientRate(BYTE * engine)
{
#if defined _LINUX
return (BYTE *)g_MemUtils.SimpleResolve(engine, SIG_CLAMPCLIENTRATE);
#elif defined _WIN32
return (BYTE*)g_MemUtils.FindLibPattern(engine, SIG_CLAMPCLIENTRATE, SIG_CLAMPCLIENTRATE_LEN);
#endif
}
ICodePatch * ClampClientRatePatch::GeneratePatch(BYTE * pClampClientRate)
{
if(!pClampClientRate)
{
throw PatchException("Unable to find ClampClientRate!");
}
if(pClampClientRate[CLAMPCLIENTRATE_PATCH_OFFSET] != CLAMPCLIENTRATE_PATCH_CHECK_BYTE)
{
throw PatchException("ClampClientRate patch offset incorrect!");
}
#if defined _WIN32
const BYTE replacement[JMP_8_INSTR_LEN] = {JMP_8_OPCODE, CLAMPCLIENTRATE_PATCH_JUMP_OFFSET};
return new BasicStaticBinPatch<sizeof(replacement)>(pClampClientRate+CLAMPCLIENTRATE_PATCH_OFFSET, replacement);
#elif defined (_LINUX)
BYTE replacement[MOV_R32_R32_INSTR_LEN+sizeof(NOP_9)+sizeof(NOP_3)] = {MOV_R32_RM32_OPCODE, MODRM_REG_EAX_EDX, 0,0,0,0,0,0,0,0,0,0,0,0};
memcpy(&replacement[2], NOP_9, sizeof(NOP_9));
memcpy(&replacement[11], NOP_3, sizeof(NOP_3));
return new BasicStaticBinPatch<sizeof(replacement)>(pClampClientRate+CLAMPCLIENTRATE_PATCH_OFFSET, replacement);
#endif
}
#endif