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game.js
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game.js
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var buttonColours = ["red","blue","green","yellow"];
var gamePattern = [];
var userClickedPattern = [];
var started = false;
var level = 0;
$(document).keypress(function() {
if (!started) {
$("#level-title").text("Level " + level);
nextSequence();
started = true;
}
});
$(".btn").on("click",function(){
var userChosenColour = $(this).attr("id");
userClickedPattern.push(userChosenColour);
playSound(userChosenColour);
animatePress(userChosenColour);
checkAnswer(userClickedPattern.length-1);
})
function checkAnswer(currentLevel) {
if (gamePattern[currentLevel] === userClickedPattern[currentLevel]) {
console.log("success");
if (userClickedPattern.length === gamePattern.length){
setTimeout(function () {
nextSequence();
}, 1000);
}
} else {
playSound("wrong");
$("body").addClass("game-over");
setTimeout(function(){
$("body").removeClass("game-over");
},200);
$("#level-title").text("Game Over, Press Any Key to Restart");
startOver();
}
}
function nextSequence(){
userClickedPattern = [];
level++;
$("#level-title").text("Level " + level);
var n = Math.random()*4;
var randomNumber = Math.floor(n);
var randomChosenColor = buttonColours[randomNumber];
gamePattern.push(randomChosenColor);
$("#"+randomChosenColor).fadeIn(100).fadeOut(100).fadeIn(100);
playSound(randomChosenColor);
}
function playSound(name){
var audio = new Audio("sounds/" + name + ".mp3");
audio.play();
}
function animatePress(currentColor){
$("#"+currentColor).addClass("pressed");
setTimeout(function(){
$("#"+currentColor).removeClass("pressed");
},100)
}
function startOver(){
level = 0;
started = false;
gamePattern = [];
}