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Is it possible to obtain the Blender bone positions and convert them into a funscript script #182

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KianaZero opened this issue Dec 14, 2024 · 2 comments

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@KianaZero
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I can get the bone movements, related bone distances, and keyframe information in Blender, but I want to convert this information into a funscript script
Just get the keyframes of one of the bones' movements and convert it into a script
thank you.

@Sauceke
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Sauceke commented Dec 30, 2024

Basically convert that data into an array of this thing (you can ignore the first two props) then use this method, and the StrokeDelimiters of the result should contain the timestamps for all the 0 positions (fully inserted state), then you can assume the 1 positions to be halfway in between those. This is assuming you can program. Happy to help if you're stuck with any specific step, but I won't write it for you.

@KianaZero
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Basically convert that data into an array of this thing (you can ignore the first two props) then use this method, and the of the result should contain the timestamps for all the 0 positions (fully inserted state), then you can assume the 1 positions to be halfway in between those. This is assuming you can program. Happy to help if you're stuck with any specific step, but I won't write it for you.StrokeDelimiters

okay, thank you

@KianaZero KianaZero reopened this Jan 18, 2025
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