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Describe the bug
inactive Vehicle markers missing from map.
To Reproduce
playing on server #6 and noticed that unused vic markers are missing from the map, meaning if someone leaves a jeep in the woods there's no way to know where it is to go blow it up or respawn it.
Expected behaviour
This used to be a feature, was it Changed?
Screenshots
Environment (please complete the following information):
Version: 1.03
Map (specify if Altis Blufor): Mike Force official server #6
Official Server
Official InDev Server
Private dedicated server
Private dedicated server with Headless client(s)
LAN Hosted
Additional mods:
Time the bug occurred (Please leave in GMT+0): 00:30 UTC
If Not on an official server, please leave the time zone of your client for LAN, or the server for dedicated:
Additional context
Add any other context about the problem here.
If you were LAN hosting, please attach your client .RPT file from when the bug occurred, If on a private dedicated server, please attach the server's .RPT from when the bug occurred.
The text was updated successfully, but these errors were encountered:
@EpiicPenguin@PxxxBxxx this is working on BN so I must have fixed this during our (very long and drawn out) process of migrating over to the 1.3 spawners.
I'll dig through and see whether i can pull out the fix for it.
Describe the bug
inactive Vehicle markers missing from map.
To Reproduce
playing on server #6 and noticed that unused vic markers are missing from the map, meaning if someone leaves a jeep in the woods there's no way to know where it is to go blow it up or respawn it.
Expected behaviour
This used to be a feature, was it Changed?
Screenshots
Environment (please complete the following information):
Version: 1.03
Map (specify if Altis Blufor): Mike Force official server #6
Additional mods:
Time the bug occurred (Please leave in GMT+0): 00:30 UTC
If Not on an official server, please leave the time zone of your client for LAN, or the server for dedicated:
Additional context
Add any other context about the problem here.
If you were LAN hosting, please attach your client .RPT file from when the bug occurred, If on a private dedicated server, please attach the server's .RPT from when the bug occurred.
The text was updated successfully, but these errors were encountered: