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[Bug] Atomic Storage / Pack: Multiplayer Syncing #873

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pixar02 opened this issue Apr 9, 2024 · 0 comments
Open

[Bug] Atomic Storage / Pack: Multiplayer Syncing #873

pixar02 opened this issue Apr 9, 2024 · 0 comments
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@pixar02
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pixar02 commented Apr 9, 2024

Describe the bug
Minecraft Sync's and stores itemstack count with a BYTE. meaning it can go from -128 to 127.
So when you go over that value it becomes negative, Minecraft see if the count is higher then 0 before rendering the item.

To Reproduce

  • have more then 127 of an atom in the Atom Pack or Atomic Storage block

Expected behavior
we should see more then 127 in the inventory. (like in singleplayer)

Screenshots

2024-04-09.13-38-08.mp4

How it should be:
2024-04-09_13 36 40
2024-04-09_13 36 26

@pixar02 pixar02 added the bug Something isn't working label Apr 9, 2024
@pixar02 pixar02 added this to Minelabs Apr 9, 2024
@github-project-automation github-project-automation bot moved this to 📋 Backlog in Minelabs Apr 9, 2024
@pixar02 pixar02 mentioned this issue Apr 9, 2024
24 tasks
@JoeyDP JoeyDP added this to the beta β milestone Apr 9, 2024
@JoeyDP JoeyDP self-assigned this Apr 14, 2024
@JoeyDP JoeyDP moved this from 📋 Backlog to 🏗 In progress in Minelabs Apr 14, 2024
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