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Enable use of bit sprites. Suggestion on language implementation:
sprite player "images/player.bmp"
// code
run {
createSprite(10, 10, 100, 100, player) // player is just an alias for some id, createSprite() should return shape
// more code
Add a note in the docs that creating a very small sprite image and then scaling it up in codes saves a lot of bytecode storage.
The text was updated successfully, but these errors were encountered:
Enable use of bit sprites. Suggestion on language implementation:
Add a note in the docs that creating a very small sprite image and then scaling it up in codes saves a lot of bytecode storage.
The text was updated successfully, but these errors were encountered: