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config_settings.html
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config_settings.html
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<html>
<head>
<title>Configuration Settings</title>
<link rel="stylesheet" type="text/css" href="stylesheet.css">
</head>
<body>
<h2>Configuration Settings</h2>
<p>This dialog is used to edit the settings for one configuration within the project.</p>
<center><img src="config_settings.png"></center>
<br>
<br>
<blockquote>
<h4>General</h4>
<h5>Name</h5>
The unique configuration name for this config.
<h5>Executable</h5>
The game executable for this configuration.
<h5>Arguments</h5>
The optional arguments to pass to the executable on launch.
<h4>Debugging</h4>
<h5>Enable Precompile</h5>
This toggles execution of the precompile step before launching the executable.
<h5>Enable setModPaths</h5>
This will slow down the precompile step, but it is needed for some versions of Torque when TORQUE_SHIPPING is defined.
<h5>OneClick Debugging</h5>
Enables automatic injection of the debugger startup code in to the main entry script.
<h4>ScriptSense</h4>
<h5>Build Exports</h5>
This enables generation of engine exports from the executable associated with this config.
</blockquote>
<br>
<br>
<center>
<font size="-2">
Copyright © <a target="_blank" href="http://www.sickheadgames.com">Sickhead Games, LLC</a>. All rights reserved.
</font>
</center>
</body>
</html>