diff --git a/html/changelogs/AutoChangeLog-sierra-pr-1125.yml b/html/changelogs/AutoChangeLog-sierra-pr-1125.yml new file mode 100644 index 0000000000000..598ce317bf057 --- /dev/null +++ b/html/changelogs/AutoChangeLog-sierra-pr-1125.yml @@ -0,0 +1,21 @@ +author: PurplePineapple, [skull132](https://github.com/skull132), Azlan, Ryan0602 +delete-after: true +changes: + - rscadd: Three new hardsuits for the "Operative" mode; a Sol hardsuit, an ICCG + hardsuit, and a Corporate hardsuit. + - tweak: The new hardsuits, a subtype of the Merc hardsuit, and the original ninja + suit for 5 total options for a Ninja. + - rscadd: Leg actuator module using some code from [skull132](https://github.com/skull132) + on Aurorastation13 for the Corporate RIG + - rscadd: Personal shield module for the SCG RIG + - rscadd: A mounted 7mm minigun module for the ICCG RIG + - rscadd: A separate minigun usable on its own. Adminspawn only for now. + - tweak: Cloak and Telportation now use twice as much energy as before. + - tweak: Hardsuit mounted weaponry has been separated into ballistic and energy + subtypes. + - rscadd: A new Operative starting map made by Ryan0602 with tools, medical supplies, + and one random large weapon on each side. + - tweak: Ninja now requires 10 active players. The minimum number of Operatives + is a minimum of 1, but now it's possible to have 2 as a maximum. + - rscdel: Removes mentions of the Spider-Clan from antagonist objectives. They are + no longer only literal ninjas.