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Entities

Carmelo Buscemi edited this page Aug 8, 2020 · 18 revisions

WORK IN PROGRESS...

Chickens

Amber Chicken
Amber Chicken
Biomes Desert, Savanna and variants
Midnight Chicken
Midnight Chicken
Biomes Forest, Dark Forest, Jungle, Birch Forest and variants
Stormy Chicken
Stormy Chicken
Biomes Plains, Mountains, Gravelly Mountains, Taiga and variants
Cluckshroom
Cluckshroom
Biomes Mushroom Fields and variants
Behavior Similar to chicken, they prefer dark places and place a red mushroom while walking. On death they have a chance to drop a red mushroom

Cows

Ashen Cow
    AI: Same AI behavior as normal cow
    Default Biomes: Mountains, Gravelly Mountains and variants.

Moobloom
    AI: Similar to cow, they place Dandelion while walking. Can be sheared to obtain 5 Dandelions. Sheared Moblooms convert to normal Cow.
    Default Biomes: Flower Forest

Sunset Cow
    AI: Same AI behavior as normal cow
    Default Biomes: Savanna and variants

Wooly Cow
    AI: Similar to cow, this mob can be sheared to obtain Brown Wool. Shearing work same as sheep and need to eat grass for the wool to grow again
    Default Biomes: Taiga and variants

Albino Cow
    AI: Same AI behavior as normal cow

Pigs

Spotted Pig
    AI: Same AI behavior as normal pig
    Default Biomes: Swamp and variants

Pink Footed Pig
    AI: Same AI behavior as normal pig
    Default Biomes: Plains, Mountains and variants.

Piebald Pig
    AI: Same AI behavior as normal pig
    Default Biomes: Plains, Forest, Birch Forest, Mountains, Taiga, Savanna and variants.

Pale Pig
    AI: Same AI behavior as normal pig
    Default Biomes: Snowy Tundra, Snowy Taiga and variants.

Muddy Pig
    AI: Similar to pig, it look for mud if is in dry state.
    Default Biomes: Plains, Mountains, River and variants
    Extra: Have dried and muddy state.

Sheeps

Rocky Sheep
    AI: Same AI behavior as normal sheep. Have no variant colors. Can be sheared for Grey Wool.
    Default Biomes: Plains, Mountains, Gravelly Mountains and variants.

Flecked Sheep
    AI: Same AI behavior as normal sheep. Have no variant colors. Can be sheared for Brown Wool.
    Default Biomes: Plains, Mountains, Taiga, Gravelly Mountains, Forest and variants.

Inky Sheep
    AI: Same AI behavior as normal sheep. Have no variant colors. Can be sheared for Black Wool.
    Default Biomes: Plains, Mountains, Taiga, Gravelly Mountains, Birch Forest, Dark Forest and variants.

Horned Sheep
    AI: Similar AI as normal sheep. If hurted the entity attack the player. Can be sheared and have multiple colors. If killed when have wool it drop an Horn.
    Default Biomes: Plains, Mountains, Gravelly Mountains and variants.

Rainbow Sheep
    AI: Same AI behavior as normal sheep. Have no variant colors. Can be sheared for Rainbow Wool.
    Default Biomes: Plains, Forest and variants.

Rabbits

Vested Rabbit
    AI: Same AI as normal rabbit
    Default Biomes: Plains.

Harelequin Rabbit
    AI: Same AI as normal rabbit
    Default Biomes: Plains.

Mud Foot Rabbit
    AI: Same AI as normal rabbit
    Default Biomes: Plains.

Jumbo Rabbit
    AI: Same AI as normal rabbit... but bigger.
    Default Biomes: Plains.

Golems

Furnace Golem
    AI: Similar AI as Iron Golem. When attack the texture change and can set ground on fire. Don't attack Tropical Slime
    Default Biomes: Desert and variants. 
    Extra: Can be built like Iron Golem, use a Blast Furnace for the central block instead of Iron Block.

Melon Golem
    AI: Similar AI as Snow Golem. It shoot melon seeds instead of snowballs.
    Default Biomes: Plains. 
    Extra: Can be built like Snow Golem, use a Carved Melon or Melon Lantern for the head.

Slimes

Tropical Slime
    AI: Neutral mob. Don'attack the player if not hurted.
    Default Biomes: Beach
    Notes: This entity have an animated texture

Squids

Glow Squid
    AI: Same AI behavior as normal squid
    Default Biomes: Ocean and variants
    Notes: Has glowing layer

Wolf

Skeleton Wolf
    AI: Aggressive mob. Behavior similar to skeletons. Use melee attack instead of ranged. Burn under the sunlight, look for shelter if under the sunlight, drop 2 bones on death.
    Damage: 4
    Default Biomes: Forest, Taiga and variants

Spiders

Bone Spider
    AI: Aggressive mob. Shoot Bone Shards at player. 
    Default Biomes: Badlands.

Llamas

Jolly Llama
    AI:Similar to Llama. It cannot have a chest or a carpet.
    Default Biomes: Snowy Tundra, Snowy Taiga, Snowy Beach and variants
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