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linked-source-switcher.lua
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linked-source-switcher.lua
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obs = obslua
gs = nil
always_show = false
disable_script = false
--
-- OBS Script Description
-- Displayed in the User Interface
--
--
--
function script_description()
return "Toggle the visibility of Scene Items (Sources). This Script also enables the user to link siblings (Sources) in a scene. If a file's visibility is toggled, it will affect any linked siblings. The user can specify Scene Items (Sources) to be exlused from the toggle action."
end
--
-- Settings
-- Displayed in the User Interface
--
--
--
function script_properties()
local props = obs.obs_properties_create()
obs.obs_properties_add_editable_list(props, "sources", "Scenes and Groups",obs.OBS_EDITABLE_LIST_TYPE_STRINGS,nil,nil)
obs.obs_properties_add_editable_list(props, "exclusion", "Exclude",obs.OBS_EDITABLE_LIST_TYPE_STRINGS,nil,nil)
obs.obs_properties_add_editable_list(props, "link", "Links",obs.OBS_EDITABLE_LIST_TYPE_STRINGS,nil,nil)
obs.obs_properties_add_bool(props, "always_show", "Always show")
obs.obs_properties_add_bool(props, "disable_script", "Disable Script")
return props
end
--
-- Just a tool
-- If testing and log event writing is needed
--
--
--
local function log(name, msg)
if msg ~= nil then
msg = " > " .. tostring(msg)
else
msg = ""
end
obs.script_log(obs.LOG_DEBUG, name .. msg)
end
--
-- Check if an exclusion Name is in Scene / Group / Source Items
--
--
--
--
function in_exclusion_array(itm)
local matchFound = false
local exclusionNames = obs.obs_data_get_array(gs, "exclusion");
local count = obs.obs_data_array_count(exclusionNames);
for i = 0,count do
local item = obs.obs_data_array_item(exclusionNames, i);
local exclusionName = obs.obs_data_get_string(item, "value");
if exclusionName ~= nil then
if exclusionName == itm then
matchFound = true
end
end
end
obs.obs_data_array_release(exclusionNames)
return matchFound
end
--[[
--
-- function validating value 'a' found in table 't'
-- if user define value 'b' the iteration will
-- validate 'a' and 'b' are siblings
--
-- data = {{"apple","kiwi","banana","pear"}}
--
-- inArray( data, 'apple', 'banana' ) return true
-- inArray( data, 'apples', 'banana' ) return false
--
-- data = {{"alpha","bravo","charlie","delta"},{"apple","kiwi","banana","pear"},{"carrot","brocoli","cabage","potatoe"}}
--
-- inArray( data, 'apple', 'banana' ) return true
-- inArray( data, 'apple', 'brocoli' ) return false
-- inArray( data, 'apples', 'banana' ) return false
--
-- inArray( data, 'apples' ) return true
--
]]--
local function inArray( t, a, b )
local f = false
if a ~= nil then
end
a = string.gsub(a, '^%s*(.-)%s*$', '%1')
if b ~= nil and b ~= '' then b = string.gsub(b, '^%s*(.-)%s*$', '%1') end
for i=1, #t do
if type( t[i] ) == "table" then
f = inArray( t[i], a, b ) -- return value from recursion
if f then break end -- if it returned true, break out of loop
else
if string.gsub(t[i], '^%s*(.-)%s*$', '%1') == a then -- we have a primary match
if b ~= nil and b ~= '' then --we are also looking to match siblings in the data row
f = false -- reset for this check
for j=1, #t do
f = (string.gsub(t[j], '^%s*(.-)%s*$', '%1') == b)
if f then break end -- if it returned true, break out of loop
end
else
f = true
end
end
end
end
return f
end
--
--
--
--
--
--
function split(inputstr, sep) --sep=sep or '%s'
local t={}
for field, s in string.gmatch(inputstr, "([^"..sep.."]*)("..sep.."?)") do
field = string.gsub(field, '^%s*(.-)%s*$', '%1')
table.insert(t, field)
if s=="" then
return t
end
end
end
--
--
--
--
--
--
function enum_links(data)
local t={}
if type(data) ~= 'table' and type(data) == 'string' then
return split(data, ',')
end
for key, value in pairs(data) do
table.insert(t, split(value, ','))
if value=="" then
return t
end
end
end
--
--
--
--
--
--
function is_linked(a, b)
local matchFound = false
if a == nil then
return matchFound
end
local links = obs.obs_data_get_array(gs, "link");
local count = obs.obs_data_array_count(links);
for i = 0,count do
local item = obs.obs_data_array_item(links, i);
local linked = obs.obs_data_get_string(item, "value");
local links = enum_links(linked)
if links ~= nil then
if inArray(links, a, b) then
matchFound = true
end
end
end
return matchFound
end
--[[
-- The user requested a specific source to be switched on.
--
-- This function will switch on the requested source and
-- all of the sources linked to it.
--
-- The function will then switched off all other
-- sources, but will ignore all sources listed in
-- the the exclussion list.
--]]
function item_visible(calldata)
if disable_script then return end
--[[
--
--
-- The 'visible' variable represents an event call
-- intended to register a user request to switch on
-- a new source.
--
--]]
local visible = obs.calldata_bool(calldata,"visible")
local rendered = false
if not visible and not always_show then --[[ return --]] end
local item = obs.calldata_sceneitem(calldata,"item")
local source = obs.obs_sceneitem_get_source(item)
local sourceName = obs.obs_source_get_name(source)
local scene = obs.obs_sceneitem_get_scene(item)
local sceneitems = obs.obs_scene_enum_items(scene)
local found = false
for i, sceneitem in ipairs(sceneitems) do
local itemsource = obs.obs_sceneitem_get_source(sceneitem)
local isn = obs.obs_source_get_name(itemsource)
-- The source has linked files
if is_linked(isn, sourceName) then
-- The user is hiding the source, hide all linked files that are visible
if not visible and obs.obs_sceneitem_visible(sceneitem) then
obs.obs_sceneitem_set_visible(sceneitem, false)
end
-- The user is showing the source, show all linked files that are visible
if visible and not obs.obs_sceneitem_visible(sceneitem) then
obs.obs_sceneitem_set_visible(sceneitem, true)
end
end
-- Now hide all sources not excluded
if not in_exclusion_array(sourceName) and not in_exclusion_array(isn) then
if visible and sourceName ~= isn and not is_linked(isn, sourceName) then
if obs.obs_sceneitem_visible(sceneitem) then
obs.obs_sceneitem_set_visible(sceneitem, false)
end
elseif not visible and sourceName ~= isn and obs.obs_sceneitem_visible(sceneitem) then
found = true
end
end
end
if always_show and not visible and not found then
obs.obs_sceneitem_set_visible(item, true)
end
obs.sceneitem_list_release(sceneitems)
end
--
--
--
--
--
--
function script_update(settings)
always_show = obs.obs_data_get_bool(settings,"always_show")
disable_script = obs.obs_data_get_bool(settings,"disable_script")
local sourceNames = obs.obs_data_get_array(settings, "sources")
local count = obs.obs_data_array_count(sourceNames)
for i = 0,count do
local item = obs.obs_data_array_item(sourceNames, i)
local sourceName = obs.obs_data_get_string(item, "value")
local source = obs.obs_get_source_by_name(sourceName)
if source ~= nil then
local sh = obs.obs_source_get_signal_handler(source)
obs.signal_handler_disconnect(sh,"item_visible",item_visible)
obs.signal_handler_connect(sh,"item_visible",item_visible)
obs.obs_source_release(source)
end
end
obs.obs_data_array_release(sourceNames)
end
--
--
--
--
--
--
function script_defaults(settings)
end
--
--
--
--
--
--
function script_save(settings)
end
--
--
--
--
--
--
function loaded(cd)
if gs == nil then
return
end
local source = obs.calldata_source(cd, "source")
local sn = obs.obs_source_get_name(source)
local sourceNames = obs.obs_data_get_array(gs, "sources")
local count = obs.obs_data_array_count(sourceNames)
for i = 0,count do
local item = obs.obs_data_array_item(sourceNames, i)
local sourceName = obs.obs_data_get_string(item, "value")
if sn == sourceName then
local sh = obs.obs_source_get_signal_handler(source);
obs.signal_handler_disconnect(sh,"item_visible",item_visible)
obs.signal_handler_connect(sh,"item_visible",item_visible)
end
end
obs.obs_data_array_release(sourceNames)
end
--
--
--
--
--
--
function script_load(settings)
gs = settings
always_show = obs.obs_data_get_bool(settings,"always_show")
disable_script = obs.obs_data_get_bool(settings,"disable_script")
local sh = obs.obs_get_signal_handler()
obs.signal_handler_connect(sh, "source_load", loaded)
end
--
--
--
--
--
--
function script_unload()
end