You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The Actor::EndPlay extern seems to be missing the EEndPlayReason::Type parameter.
But adding this in manually creates more problems it seems...
This problem occurs on ActorComponent::EndPlay also.
Error (active) E1455 member function declared with 'override' does not override a base class member HaxeProject E:\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\CoreNet.h 360
Error (active) E1455 member function declared with 'override' does not override a base class member HaxeProject E:\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\CoreNet.h 361
Error (active) E1455 member function declared with 'override' does not override a base class member HaxeProject E:\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\CoreNet.h 362
Error (active) E1455 member function declared with 'override' does not override a base class member HaxeProject E:\Epic Games\UE_5.0\Engine\Source\Runtime\CoreUObject\Public\UObject\CoreNet.h 363
Error C2371 'EEndPlayReason::Type': redefinition; different basic types HaxeProject C:\dev\Unreal\SampleProject\Source\HaxeCompatibility\HaxeOutput\include\MyActor.h 28
Error C2371 'EEndPlayReason::Type': redefinition; different basic types HaxeProject C:\dev\Unreal\SampleProject\Source\HaxeCompatibility\HaxeOutput\include\MyActor.h 28
Error C1083 Cannot open include file: 'EEndPlayReason/Type.h': No such file or directory HaxeProject C:\dev\Unreal\SampleProject\Source\HaxeCompatibility\HaxeOutput\src\MyActor.cpp 36
Error C2371 'EEndPlayReason::Type': redefinition; different basic types HaxeProject C:\dev\Unreal\SampleProject\Source\HaxeCompatibility\HaxeOutput\include\MyActor.h 28
The text was updated successfully, but these errors were encountered:
Apologies about this! I think I may have fixed this already in my uncommitted build (which is completely broken and unusable in other ways atm), so it should be fixed once I get back to working on this project!
The Actor::EndPlay extern seems to be missing the
EEndPlayReason::Type
parameter.But adding this in manually creates more problems it seems...
This problem occurs on ActorComponent::EndPlay also.
The text was updated successfully, but these errors were encountered: