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when playing a network session, the client might receive remove entitiy messages for projectiles, that were not yet spawned on the client side
client.cs line 86 to 88 entity removed
The text was updated successfully, but these errors were encountered:
when playing a network session, the client might receive remove entitiy messages for projectiles, that were not yet spawned on the client side
client.cs line 86 to 88 entity removed
The text was updated successfully, but these errors were encountered: