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🐛 Entry Assembly vs Nucleus Assembly #45

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mikebarrett19 opened this issue Dec 3, 2022 · 0 comments
Open
1 task done

🐛 Entry Assembly vs Nucleus Assembly #45

mikebarrett19 opened this issue Dec 3, 2022 · 0 comments
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🐛 bug Something isn't working in the app. Be it crashing, scaling, errors, or something else

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@mikebarrett19
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mikebarrett19 commented Dec 3, 2022

I have searched through the issues and didn't find my problem.

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Bug description

Learning C# to write a plugin as per #44
When using Nucleus dlls in another application, it still looks at entry assembly. causing issues with game handlers and such.
In my case looking at .../Playnite/handlers vs .../Nucleus/handlers

Debug Log

N/A

Possible fixes or solutions

Gonna write a pr for using GetAssembly(typeof()).

Additional information

Doesn't directly solve #44 but I won't need it anymore

@mikebarrett19 mikebarrett19 added the 🐛 bug Something isn't working in the app. Be it crashing, scaling, errors, or something else label Dec 3, 2022
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Labels
🐛 bug Something isn't working in the app. Be it crashing, scaling, errors, or something else
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