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Releases: StandardCyborg/StandardCyborgCocoa

StandardCyborgFusion: fix internal template logic

28 May 22:45
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This release provides some updated logic for template apps.

StandardCyborgFusion: Fix maxDepth and FaceLandmarking

24 Apr 23:37
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In this release

  • You can now set your own max clipping distance. For example: reconstructionManager.setMaxDepth(0.5)
  • Internal fixes to FaceLandmarking

StandardCyborgFusion: Fix interpretation of AVCameraCalibration

02 Mar 20:44
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This release fixes an oversight in internal interpretation of AVCameraCalibration data in order to achieve consistent model orientation as was intended in version 2.0.0. Care should be taken when upgrading to ensure model orientations are consistent.

StandardCyborgFusion: Adds umbrella headers and improves CocoaPods experience

20 Feb 19:16
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This release adds umbrella headers for convenience so that you may write:

#include <StandardCyborgData/StandardCyborgData.hpp>
#include <StandardCyborgIO/StandardCyborgIO.hpp>

instead of having to import every component individually. If you want the fastest compile time you're still better of importing headers like StandardCyborgData/Vec3.hpp individually, but the umbrella headers are convenient for getting up and running quickly.

This release also adds a script phase for the osx CocoaPod which will copy the framework into ~/Library/Frameworks. Without this step, command line applications which use the framework will not run.

StandardCyborgFusion: Amend build scripts

19 Feb 18:34
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This release moves the StandardCyborgFusion frameworks into ios/StandardCyborgFusion.framework for iOS and osx//StandardCyborgFusion.framework for Mac OS X.

StandardCyborgFusion: Fix CocoaPods publishing issue

13 Feb 19:36
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v2.0.4-StandardCyborgFusion

StandardCyborgFusion: Fix CocoaPods publishing issue

StandardCyborgFusion: Revert framework path

13 Feb 19:32
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v2.0.3-StandardCyborgFusion

StandardCyborgFusion: Reverts framework path

StandardCyborgFusion: Fix Mac framework path

13 Feb 19:17
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v2.0.2-StandardCyborgFusion

StandardCyborgFusion: Change Mac framework path

StandardCyborgFusion: Minor cleanup and adds scenegraph debug helper

12 Feb 23:28
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  • Minor internal code tidying
  • C++ iostream debug helper for logging and debugging scenegraph nodes, e.g. std::cout << (*sceneGraphNodePtr) to output the node hierarchy with details.

StandardCyborgFusion: Improves StandardCyborg GLTF compatibility

18 Jan 01:00
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v2.0.0-StandardCyborgFusion

StandardCyborgFusion: Improves StandardCyborg GLTF compatibility