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Either build or find a high poly Atlantis model, convert the geometry details to Height and ColorID stamps for texturing. Affected ships and structures:
All Asuran Orbital Structures
Asuran Titans
Texturing: We already have a Substance Painter smart material for structures.
The text was updated successfully, but these errors were encountered:
Either build or find a high poly Atlantis model, convert the geometry details to Height and ColorID stamps for texturing. Affected ships and structures:
All Asuran Orbital Structures
Asuran Titans
Texturing: We already have a Substance Painter smart material for structures.
The text was updated successfully, but these errors were encountered: