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include.xml
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include.xml
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<?xml version="1.0" encoding="utf-8"?>
<extension>
<log warn="OpenFL expects Haxe 3.4.3 or greater, but version ${haxe} is being used" if="${${haxe} < 3.4.3}" unless="display" />
<set name="expect-lime-version" value="7.7.0+" />
<set name="expect-lime-version" value="${lime-version}" if="lime-version" />
<!-- <set name="lime-version" value="${expect-lime-version}" if="setup" unless="lime-version" /> -->
<haxedef name="native" if="cpp || neko" />
<set name="native" if="cpp || neko" />
<window stencil-buffer="true" depth-buffer="true" color-depth="32" />
<unset name="custom-backend" />
<section if="${target}-backend" unless="no-custom-backend">
<set name="target-backend" value="${target}-backend" />
<set name="custom-backend" value="$${target-backend}" />
</section>
<section unless="lime || custom-backend">
<section if="lime-version">
<haxelib name="lime" version="${lime-version}" unless="create" />
<haxelib name="lime" version="${lime-version}" if="display || rebuild" />
</section>
<section unless="lime-version">
<haxelib name="lime" unless="create" />
<haxelib name="lime" if="display || rebuild" />
</section>
</section>
<section if="${lime < 7.6.0} || ${lime >= 8.1.0}" unless="setup || create || disable-version-check || display">
<log warn="Lime version ${lime} may not be compatible with OpenFL ${openfl} (expected version ${expect-lime-version})" />
<log info='Use <lime version="" /> before <haxelib name="openfl" /> to include a specific version' />
</section>
<template path="assets/templates" />
<dependency path="dist/openfl.min.js" if="html5 openfl-html5-extern" unless="debug" embed="true" />
<dependency path="dist/openfl.js" if="html5 openfl-html5-extern debug" embed="true" />
<source path="lib/flash-externs/src" if="flash" />
<!-- <source path="src-draft" if="draft" /> -->
<source path="lib/draft-api/src" if="draft" />
<include haxelib="${custom-backend}" if="display custom-backend" />
<haxelib name="${custom-backend}" if="custom-backend" unless="display" />
<section unless="custom-backend">
<define name="openfl-disable-handle-error" unless="openfl-enable-handle-error" if="debug" />
<section if="native">
<set name="openfl-native" />
<haxedef name="openfl-native" />
<set name="openfl" />
<haxeflag name="--remap" value="flash:openfl" />
<section if="telemetry || advanced-telemetry || openfl-telemetry">
<haxelib name="hxtelemetry" unless="flash" />
<config:hxtelemetry allocations="true" host="localhost" unless="flash" />
<haxedef name="advanced-telemetry" if="flash" />
</section>
<haxedef name="openfl-debug" if="openfl-telemetry" />
<haxedef name="lime-debug" if="openfl-telemetry" />
</section>
<section if="flash">
<set name="openfl-flash" />
<haxedef name="openfl-flash" />
<haxedef name="advanced-telemetry" if="telemetry" />
</section>
<section if="html5">
<set name="openfl-html5" />
<haxedef name="openfl-html5" />
<haxeflag name="--remap" value="flash:openfl" />
<module name="openfl" if="html5 lime-modular">
<source path="src" package="openfl" exclude="openfl._internal.renderer.console.*|*.Context3DGraphics|*.SWFLibrary" />
<!-- @:expose on enums do not work in Haxe 3.4.2 -->
<class remove="lime.graphics.opengl.GLContextType" />
<class remove="lime.graphics.ImageChannel" />
<class remove="lime.graphics.ImageType" />
<class remove="lime.graphics.RendererType" />
<class remove="lime.ui.FileDialogType" />
<class remove="lime.ui.MouseCursor" />
<class remove="lime.system.Endian" />
<class remove="lime.system.SensorType" />
<include type="openfl.display3D._Program3D.Uniform" />
<include type="openfl.display3D._Program3D.UniformMap" />
<include type="openfl.display.DefaultPreloader" />
<include type="openfl.events._EventDispatcher.Listener" />
<include type="openfl.utils.ByteArrayData" />
<include type="openfl._Vector.IVector" />
<include type="openfl._Vector.BoolVector" />
<include type="openfl._Vector.FloatVector" />
<include type="openfl._Vector.FunctionVector" />
<include type="openfl._Vector.IntVector" />
<include type="openfl._Vector.ObjectVector" />
<include type="openfl._internal.renderer.console.ConsoleRenderer" />
<include type="openfl._internal.stage3D._AGALConverter.DestRegister" />
<include type="openfl._internal.stage3D.RegisterMap" />
<include type="openfl._internal.stage3D._AGALConverter.RegisterMapEntry" />
<include type="openfl._internal.stage3D._AGALConverter.SamplerRegister" />
<include type="openfl._internal.stage3D._AGALConverter.SourceRegister" />
</module>
</section>
<set name="openfl-has-default-fonts" if="windows || mac || linux || ios || android || flash || html5 || emscripten || tvos" />
<assets path="assets/fonts" unless="openfl-has-default-fonts || openfl-no-default-fonts" />
</section>
<library handler="swf" type="swf" />
<library handler="swf" type="swflite" />
<library handler="swf" type="swf_lite" />
<library handler="swf" type="swc" />
<section if="setup">
<haxelib name="lime" version="${lime-version}" if="lime-version" />
<haxelib name="lime" unless="lime-version" />
<haxelib name="openfl-samples" />
</section>
<include haxelib="openfl-samples" if="create" />
</extension>