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I really like the option to export meshes with the display colour if no material assigned to the object. This is really handy. However I also have some meshes where I'd like to export the vertex colours IF they are assigned. Would it be possible to have the behaviour so that if both "use display colour for objects with no material set" AND "export vertex colours" are ticked then meshes with vertex colours are exported with them while those with no vertex colours are given the display colour? If this is too niche a use case then please ignore me.
Would it be possible to have an option to export open meshes so they are double-sided? For a simple floor plane object it's handy to limit face count in the model by having it double-sided?
Thanks again for a great tool!
The text was updated successfully, but these errors were encountered:
I'm guessing whatever renderer you're using is defaulting to the material instead of vertex colors. I can add an extra check to only create a material from the display color if no vertex colors are present.
Thanks for creating a really useful tool!
A couple of queries:
Thanks again for a great tool!
The text was updated successfully, but these errors were encountered: