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[Feature Request] Per mob Power Multiplier #41

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Yourname942 opened this issue Feb 28, 2020 · 4 comments
Open

[Feature Request] Per mob Power Multiplier #41

Yourname942 opened this issue Feb 28, 2020 · 4 comments
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enhancement New feature or request

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@Yourname942
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Please add a way to decrease and decrease power per mob rather than globally. At the moment I have to prevent certain mobs from spawning because they are too powerful for our players.

As a client I want to be able to set the power of each mob individually so that I can allow all mobs to be enabled.

Thank you.

@BlackJar72
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I could look into doing some of these things if I get around to it.

I'm not sure what you mean by "client" -- the mods themselves are free, we don't actually work for anyone. If you mean Patreon you should be warned that the official owner whose Patreon is on the mod page isn't the one who actually does this (there is a story behind that). I don't use Patreon but only except one-time donations for past work since I don't know how much or how much longer I'll be doing this or how much I can do. I should probably ask to be owner again if I going to keep doing this.

@Yourname942
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When I said client I meant "as a player", or more specfically "as the server admin/modpack creator" . That was just an example of behavioral driven development

@BlackJar72
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Well, I've never heard of "behavioral driven development" but if I find time I may look into this.

@BlackJar72 BlackJar72 added the enhancement New feature or request label Mar 6, 2020
@Yourname942
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No problem. Thank you, please do, as we would love to not have to disable mobs that are very powerful from this mod!

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