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FML detected the backup level.dat is being used #224
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what blocks from what mods has been removed? |
I have been dealing with the same issue. It's considering the FML data in Looking at the You may want to check if this is a known issue with certain Forge versions. EDIT, this is a likely contender: MinecraftForge/FML#524 The issue appears to be that there are too many blocks:
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I think @TigerWalts is right as if I add https://minecraft.curseforge.com/projects/notenoughids even my old world loads right up fine. |
does it work for you adding https://minecraft.curseforge.com/projects/notenoughids @AlleinSoldat ? |
Haven't had a chance to try. I was stuck at work all day yesterday. I'll give it a shot right now and report back. |
Seems to work with the addition of notenoughids. Thanks for the help everyone! |
1.0.18 |
I travel a lot so I use my laptop consistently. So, I transfer all of my progress between my laptop and my desktop. The save game I used first on my desktop after update and it's throwing that error. If I click yes on it, it replaces blocks I've places with either air or some random block like stairs. I have attached screenshots. If I revert back to version 1.0.16, everything works just fine on both computers.
Steps to Reproduce (for bugs)
Client Information
Modpack Version: 1.0.17
Server/LAN/Single Player: SSP
Optifine Installed: Nope
Shaders Enabled: Nope
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