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ScriptingDisplayEffect
Lennard Hofmann edited this page Dec 6, 2020
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10 revisions
DisplayEffect
is an interface for toying with the display.
SuperTux creates an instance named Effect
when starting the scripting engine. Its usage is preferred – creating another instance might have unexpected side effects and is strongly discouraged. (Use sector.Effect
in the console.)
Method | Explanation |
---|---|
fade_out(float fadetime) |
Gradually fades out the screen to black for the next fadetime seconds. |
fade_in(float fadetime) |
Gradually fades in the screen from black for the next fadetime seconds. |
set_black(bool black) |
Blackens or un-blackens the screen (depending on the value of black). |
is_black() |
Returns: bool ; has the screen been blackened by set_black Note: Calling fade_in or fade_out resets the return value to false . |
sixteen_to_nine(float fadetime) |
Sets the display ratio to 16:9, effectively adding black bars at the top and bottom of the screen. Should be used before cutscenes. Gradually fades to this state for the next fadetime seconds. |
four_to_three(float fadetime) |
Sets the display ratio to 4:3, removing the black bars added by sixteen_to_nine() . Should be used after cutscenes. Gradually fades to this state for the next fadetime seconds. |
None
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