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ConcurrentDictionary<k, List<GCHandle>>
ULPlatform
ThreadLocal<v>
ULPlatform.CheckThread
Renderer.CheckThread
The text was updated successfully, but these errors were encountered:
Keep JSString alive
9c808ba
move "IsDiposed=true;GC.SupressFinalize(this);" to INativeContainer.Dispose() Deprecate ULPlatform.thread (#60)
move thread checking from ULPLatform to Renderer instance
9e2b4ec
related #60 Add GC.KeepAlive to ULApp
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UseConcurrentDictionary<k, List<GCHandle>>
inULPlatform
ThreadLocal<v>
inULPlatform
for startup structsULPlatform.CheckThread
toRenderer.CheckThread
The text was updated successfully, but these errors were encountered: