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Choplifter.cbp
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Choplifter.cbp
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="Choplifter" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Option virtualFolders="Headers\;" />
<Build>
<Target title="Debug">
<Option output="bin/Debug/Choplifter" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Debug/" />
<Option type="0" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
</Compiler>
<Linker>
<Add option="-lmingw32 -lSDLmain -lSDL -lfmodex -lSDL_ttf -lSDL_image -lsdlgfx -lSDL.dll" />
</Linker>
</Target>
<Target title="Release">
<Option output="bin/Release/Choplifter" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Release/" />
<Option type="0" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O2" />
</Compiler>
<Linker>
<Add option="-s" />
<Add option="-lmingw32 -lSDLmain -lSDL -lfmodex -lSDL_ttf -lSDL_image -lsdlgfx -lSDL.dll" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
<Add directory="./include/" />
</Compiler>
<Linker>
<Add directory="./lib/" />
</Linker>
<Unit filename="Headers/colision.h">
<Option target="<{~None~}>" />
</Unit>
<Unit filename="Headers/dial.h" />
<Unit filename="Headers/ennemy.h" />
<Unit filename="Headers/enums.h" />
<Unit filename="Headers/ia.h" />
<Unit filename="Headers/level.h" />
<Unit filename="Headers/player.h" />
<Unit filename="Headers/sprite.h" />
<Unit filename="Headers/structs.h" />
<Unit filename="Headers/utils.h" />
<Unit filename="Sources/colision.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="Sources/dial.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="Sources/ia.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="Sources/level.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="Sources/main.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="Sources/message.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="Sources/player.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="Sources/text.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="Sources/utils.c">
<Option compilerVar="CC" />
</Unit>
<Extensions>
<code_completion />
<debugger />
<envvars />
</Extensions>
</Project>
</CodeBlocks_project_file>