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exercises.js
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//Do not change any of the function names
function multiplyByTen(num) {
return num*10;
}
function subtractFive(num) {
return num-5;
}
function areSameLength(str1, str2) {
return (str1.length == str2.length);
}
function areEqual(x, y) {
//return true if x and y are the same
//otherwise return false
//code here
return (x === y);
}
function lessThanNinety(num) {
//return true if num is less than ninety
//otherwise return false
//code here
return (num<90);
}
function greaterThanFifty(num) {
//return true if num is greater than fifty
//otherwise return false
//code here
return (num>50);
}
function add(x, y) {
//add x and y together and return the value
//code here
return x+y;
}
function subtract(x, y) {
//subtract y from x and return the value
//code here
return x-y;
}
function divide(x, y) {
//divide x by y and return the value
//code here
return x/y;
}
function multiply(x, y) {
//multiply x by y and return the value
//code here
return x*y;
}
function getRemainder(x, y) {
//return the remainder from dividing x by y
//code here
return x%y;
}
function isEven(num) {
//return true if num is even
//otherwise return false
//code here
return (num%2 == 0);
}
function isOdd(num) {
//return true if num is false
//otherwise return false
//code here
return (num%2 != 0);
}
function square(num) {
//square num and return the new value
//code here
return num*num;
}
function cube(num) {
//cube num and return the new value
//code here
return num*num*num;
}
function raiseToPower(num, exponent) {
//raise num to whatever power is passed in as exponent
//code here
return Math.pow(num, exponent);
}
function roundNumber(num) {
//round num and return it
//code here
return Math.round(num);
}
function roundUp(num) {
//round num up and return it
//code here
return Math.ceil(num);
}
function addExclamationPoint(str) {
//add an exclamation point to the end of str and return the new string
//'hello world' -> 'hello world!'
//code here
var newStr = str + '!';
return newStr;
}
function combineNames(firstName, lastName) {
//return firstName and lastName combined as one string and separated by a space.
//'Lambda', 'School' -> 'Lambda School'
//code here
var newStr = firstName +' '+ lastName;
return newStr;
}
function getGreeting(name) {
//Take the name string and concatenate other strings onto it so it takes the following form:
//'Sam' -> 'Hello Sam!'
//code here
var greeting = 'Hello ' +name+ '!';
return greeting;
}
//If you can't remember these area formulas then head over to Google or look at the test code.
function getRectangleArea(length, width) {
//return the area of the rectangle by using length and width
//code here
return length*width;
}
function getTriangleArea(base, height) {
//return the area of the triangle by using base and height
//code here
return (base*height/2);
}
function getCircleArea(radius) {
//return the rounded area of the circle given the radius
//code here
return Math.round(Math.PI * Math.pow(radius, 2));
}
function getRectangularPrismVolume(length, width, height) {
//return the area of the 3D rectangular prism given the length, width, and height
//code here
return (length*width*height);
}
//Do not modify code below this line.
////--------------------------------
module.exports = {
multiplyByTen: multiplyByTen,
subtractFive: subtractFive,
areSameLength: areSameLength,
areEqual: areEqual,
lessThanNinety: lessThanNinety,
greaterThanFifty: greaterThanFifty,
add: add,
subtract: subtract,
divide: divide,
multiply: multiply,
getRemainder: getRemainder,
isEven: isEven,
isOdd: isOdd,
square: square,
cube: cube,
raiseToPower: raiseToPower,
roundNumber: roundNumber,
roundUp: roundUp,
addExclamationPoint: addExclamationPoint,
combineNames: combineNames,
getGreeting: getGreeting,
getRectangleArea: getRectangleArea,
getTriangleArea: getTriangleArea,
getCircleArea: getCircleArea,
getRectangularPrismVolume: getRectangularPrismVolume
};