Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Jumping/sprinting on 3D prints results in wrong particle #8

Open
Kan18 opened this issue Jan 20, 2023 · 2 comments
Open

Jumping/sprinting on 3D prints results in wrong particle #8

Kan18 opened this issue Jan 20, 2023 · 2 comments
Labels
bug Something isn't working

Comments

@Kan18
Copy link
Contributor

Kan18 commented Jan 20, 2023

image
When a user jumps and lands on 3D prints, or sprints on 3D prints, with block particles enabled, then the block particle shows up as stone(?)

@Lemmmy Lemmmy added the bug Something isn't working label Jan 20, 2023
@Lemmmy
Copy link
Member

Lemmmy commented Jan 20, 2023

The problem is here:

There is no way from a baked model to dynamically load particle sprites for bents (or their related textures) - would need to hook into whatever makes the particles instead. Was caught in development and taken off the roadmap as low-priority

@Kan18
Copy link
Contributor Author

Kan18 commented Jun 21, 2023

One compromise could just be making the particles invisible

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

2 participants