Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Feature] 游戏完成应该在服务器端判断 (by WZhang) #33

Open
Symbolk opened this issue Dec 6, 2017 · 0 comments
Open

[Feature] 游戏完成应该在服务器端判断 (by WZhang) #33

Symbolk opened this issue Dec 6, 2017 · 0 comments

Comments

@Symbolk
Copy link
Owner

Symbolk commented Dec 6, 2017

描述

出于安全考虑,游戏判断完成应该由服务器完成

改进

在每次checkLinks时,触发服务器端对:
1,当前player是否完成的判断;
2,当前群体是否完成的判断。

@Symbolk Symbolk changed the title [Feature] 游戏完成应该在服务器端判断 [Feature] 游戏完成应该在服务器端判断 (by WZhang) Dec 6, 2017
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant