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PackageScript
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PackageScript
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# vim: set ts=8 sts=2 sw=2 tw=99 et ft=python:
import os
import shutil
# This is where the files will be output to
# package is the default
builder.SetBuildFolder('package')
# Add any folders you need to this list
folder_list = [
'addons/sourcemod/extensions',
'addons/sourcemod/scripting/include',
'addons/sourcemod/scripting/include/cbasenpc',
'addons/sourcemod/scripting/include/cbasenpc/tf',
'addons/sourcemod/scripting/include/cbasenpc/nextbot',
'addons/sourcemod/scripting/include/cbasenpc/nextbot/path',
'addons/sourcemod/gamedata',
'addons/sourcemod/plugins/disabled'
]
# Create the distribution folder hierarchy.
folder_map = {}
for folder in folder_list:
norm_folder = os.path.normpath(folder)
folder_map[folder] = builder.AddFolder(norm_folder)
# Do all straight-up file copies from the source tree.
def CopyFiles(src, dest, files):
if not dest:
dest = src
dest_entry = folder_map[dest]
for source_file in files:
source_path = os.path.join(builder.sourcePath, src, source_file)
builder.AddCopy(source_path, dest_entry)
def CopyDirContent(src, dest):
dest_entry = folder_map[dest]
for item in os.scandir(os.path.join(builder.sourcePath, src)):
if item.is_file():
builder.AddCopy(item.path, dest_entry)
# Copy binaries.
for cxx_task in Extension.extensions:
builder.AddCopy(cxx_task.binary, folder_map['addons/sourcemod/extensions'])
for smx_file in Extension.smx_files:
smx_entry = Extension.smx_files[smx_file]
builder.AddCopy(smx_entry, folder_map['addons/sourcemod/plugins/disabled'])
# Include files
CopyDirContent('scripting/include', 'addons/sourcemod/scripting/include')
CopyDirContent('scripting/include/cbasenpc', 'addons/sourcemod/scripting/include/cbasenpc')
CopyDirContent('scripting/include/cbasenpc/tf', 'addons/sourcemod/scripting/include/cbasenpc/tf')
CopyDirContent('scripting/include/cbasenpc/nextbot', 'addons/sourcemod/scripting/include/cbasenpc/nextbot')
CopyDirContent('scripting/include/cbasenpc/nextbot/path', 'addons/sourcemod/scripting/include/cbasenpc/nextbot/path')
CopyDirContent('gamedata', 'addons/sourcemod/gamedata')
#shutil.make_archive(builder.buildFolder, 'gztar', builder.buildFolder)