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First of nothing, I would like to extend my support for this plugin, it's awesome and I really love the integration with DiscorSRV.
For this time, I have a request but I understand if is not posible.
The idea is to have a way, either via a API for developers or via command for admins, to create new chat messages into the history.
Currently I have some commands and NPC integrations that expose new dialogs into the chat server and discord (with the broadcast command). So, would be awesome save that dialogs into the history of the chat such as ChatReplay does.
Maybe, if you create a new API, should be eough to use the ChatMessage object, or, if you prefer (and this is which I prefer) create a new command like:
I'm glad you like the plugin!
The plugin subscribes to the regular player chat event, so if your NPC implementation emits regular chat events it will record those. That would be the most seamless way to integrate this.
If that's not feasible, I'd accept a PR for an API method for adding messages. I think adding a command to create the messages isn't a clean approach.
First of nothing, I would like to extend my support for this plugin, it's awesome and I really love the integration with DiscorSRV.
For this time, I have a request but I understand if is not posible.
The idea is to have a way, either via a API for developers or via command for admins, to create new chat messages into the history.
Currently I have some commands and NPC integrations that expose new dialogs into the chat server and discord (with the broadcast command). So, would be awesome save that dialogs into the history of the chat such as ChatReplay does.
Maybe, if you create a new API, should be eough to use the ChatMessage object, or, if you prefer (and this is which I prefer) create a new command like:
Where the <player_name> parammeter could be a real player or not (for the NPC integration).
And maybe, has support with the following permissions:
chatreplay.admin.*
chatreplay.create
That's all for my side and thank you in advance.
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