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Copy pathSeedBeetle.hxproj
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SeedBeetle.hxproj
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<?xml version="1.0" encoding="utf-8"?>
<project version="2">
<!-- Output SWF options -->
<output>
<movie outputType="CustomBuild" />
<movie input="" />
<movie path="project.xml" />
<movie fps="60" />
<movie width="240" />
<movie height="160" />
<movie version="0" />
<movie minorVersion="0" />
<movie platform="Lime" />
<movie background="#181E32" />
</output>
<!-- Other classes to be compiled into your SWF -->
<classpaths>
<class path="C:\HaxeToolkit\haxe\lib\HaxePunk\git" />
<class path="C:\HaxeToolkit\haxe\lib\openfl\8,0,0\src" />
<class path="C:\HaxeToolkit\haxe\lib\lime\6,3,0" />
<class path="C:\HaxeToolkit\haxe\lib\Actuate\1,8,7" />
<class path="C:\HaxeToolkit\haxe\lib\msignal\1,2,4" />
<class path="source" />
<class path="C:\HaxeToolkit\haxe\lib\openfl\8,0,0\src\externs\core\openfl" />
<class path="C:\HaxeToolkit\haxe\lib\openfl\8,0,0\src\externs\extras" />
<class path="C:\HaxeToolkit\haxe\lib\HaxePunk\git\backend\flash" />
<class path="C:\HaxeToolkit\haxe\lib\HaxePunk\git\backend\lime" />
<class path="export\html5\haxe" />
</classpaths>
<!-- Build options -->
<build>
<option directives="HaxePunk=4.0.1
openfl=8.0.0
lime=6.3.0
actuate=1.8.7
Actuate=1.8.7
msignal=1.2.4
source-header=haxe
tools=6.3.0
howlerjs
no-compilation
openfl-html5
webgl
lime-html5
hxp_debug
html5
web
html5
display" />
<option flashStrict="False" />
<option noInlineOnDebug="False" />
<option mainClass="ApplicationMain" />
<option enabledebug="False" />
<option additional="--macro openfl._internal.utils.ExtraParams.include()
--macro lime.Lib.extraParams()
--macro haxepunk.utils.Platform.run()
--macro allowPackage('flash')
--remap flash:openfl
-debug " />
</build>
<!-- haxelib libraries -->
<haxelib>
<!-- example: <library name="..." /> -->
</haxelib>
<!-- Class files to compile (other referenced classes will automatically be included) -->
<compileTargets>
<compile path="src\Main.hx" />
</compileTargets>
<!-- Paths to exclude from the Project Explorer tree -->
<hiddenPaths>
<hidden path="obj" />
</hiddenPaths>
<!-- Executed before build -->
<preBuildCommand>"$(CompilerPath)/haxelib" run lime build "$(OutputFile)" $(TargetBuild) -$(BuildConfig) -Dfdb -D eval-stack</preBuildCommand>
<!-- Executed after build -->
<postBuildCommand alwaysRun="False" />
<!-- Other project options -->
<options>
<option showHiddenPaths="False" />
<option testMovie="Custom" />
<option testMovieCommand="" />
</options>
<!-- Plugin storage -->
<storage />
</project>