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[Bug]: Odd behavior of Mine Detector #347
Comments
@Pabilo8 will this be fixed during the AMT migration for positioning? |
@Avalon2106 Sure, all graphical bugs will be fixed by it |
Nice. Should I tackle the behavior portion while im at it? |
Yep, would be great if you did that. |
tested behavior: I believe that this is stated within the manual? this behavior happens for the tellermine and the tripmine, but not the naval mine (obviously) going to mark this one as closed, as the only main issue left is the rendering (If we want to rework this for later releases, a new task should be made) |
Initial Check
Category
🧰Items
Description
Side
Client
Reproduction
Expected Behaviour
1-2. The MD should be rendered correctly in both hands
3. Beeping on tripmines should work the same as on landmines
4. MD beeping should happen no matter if mine is in player's POV or not.
Logs
No response
Other Evidence
No response
Operating System
Linux
Minecraft Version
1.12.2
Immersive Intelligence Version
0.3.1-dev2
Immersive Engineering Version
0.98
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