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1.07
5.4.4
Editor(win)
No response
(1)开启蓝图类继承功能(自动JSEnv模式) (2)编写以下脚本
import * as UE from 'ue' import { uproperty } from 'ue'; class AnimNotify_TestMe extends UE.AnimNotify { @uproperty.uproperty(uproperty.EditAnywhere) TestValue:number = 1; @UE.edit_on_instance() ParticalSystem!: UE.SoftClassPath; @uproperty.uproperty(uproperty.EditAnywhere) MyName:string = ""; } export default AnimNotify_TestMe;
(3)新建一个Montage动作资源或找一个任意的Montange动作资源 (4)在Notify轨道,添加上TestMe这个动作通知 (5)选中轨道上TestMe,正常应该在右侧Details面板上看到步骤(2)定义的2个变量,实际上不显示
也测试过变量标注改为@UE.edit_on_instance() 也不生效 初步原因分析:AnimNotify_TestMe生成的蓝图,变量没有把Instance Editable设置为True。
The text was updated successfully, but these errors were encountered:
你试试更新到这里:d947d10
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@chexiongsheng 已更新测试,还是不生效
chexiongsheng
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前置阅读 | Pre-reading
Puer的版本 | Puer Version
1.07
UE的版本 | UE Version
5.4.4
发生在哪个平台 | Platform
Editor(win)
错误信息 | Error Message
No response
问题重现 | Bug reproduce
(1)开启蓝图类继承功能(自动JSEnv模式)
(2)编写以下脚本
(3)新建一个Montage动作资源或找一个任意的Montange动作资源
(4)在Notify轨道,添加上TestMe这个动作通知
(5)选中轨道上TestMe,正常应该在右侧Details面板上看到步骤(2)定义的2个变量,实际上不显示
也测试过变量标注改为@UE.edit_on_instance() 也不生效
初步原因分析:AnimNotify_TestMe生成的蓝图,变量没有把Instance Editable设置为True。
The text was updated successfully, but these errors were encountered: