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Copy pathMineshaftWellEntrance.prefab
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MineshaftWellEntrance.prefab
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{
"StructureTemplate" : {
"type": "Mineshafts:wellEntrance",
"front": "BACK"
},
"SpawnBlockRegions": {
"regionsToFill": [
{ "blockType": "Core:cobblestone", "region": { "min": [-1, -8, -3], "size": [3, 9, 1]}},
{ "blockType": "Core:cobblestone", "region": { "min": [-1, -8, -2], "size": [1, 9, 1]}},
{ "blockType": "Core:cobblestone", "region": { "min": [1, -8, -2], "size": [1, 9, 1]}},
{ "blockType": "Core:cobblestone", "region": { "min": [-1, -8, -1], "size": [3, 9, 1]}},
{ "blockType": "Core:cobblestone:engine:stair.BACK", "region": { "min": [0, 1, -1], "size": [1, 1, 1]}},
{ "blockType": "Core:cobblestone:engine:stair.FRONT", "region": { "min": [0, 1, -3], "size": [1, 1, 1]}},
{ "blockType": "Core:cobblestone:engine:stair.LEFT", "region": { "min": [-1, 1, -2], "size": [1, 1, 1]}},
{ "blockType": "Core:cobblestone:engine:stair.RIGHT", "region": { "min": [1, 1, -2], "size": [1, 1, 1]}},
{ "blockType": "Fences:Fence.0", "region": { "min": [-1, 1, -3], "size": [1, 3, 1]}},
{ "blockType": "Fences:Fence.0", "region": { "min": [1, 1, -3], "size": [1, 3, 1]}},
{ "blockType": "Fences:Fence.0", "region": { "min": [-1, 1, -1], "size": [1, 3, 1]}},
{ "blockType": "Fences:Fence.0", "region": { "min": [1, 1, -1], "size": [1, 3, 1]}},
{ "blockType": "core:Plank", "region": { "min": [0, 4, -2], "size": [1, 1, 1]}},
{ "blockType": "core:Plank:engine:stair.BACK", "region": { "min": [-1, 4, -1], "size": [3, 1, 1]}},
{ "blockType": "core:Plank:engine:stair.FRONT", "region": { "min": [-1, 4, -3], "size": [3, 1, 1]}},
{ "blockType": "core:Plank:engine:stair.LEFT", "region": { "min": [-1, 4, -2], "size": [1, 1, 1]}},
{ "blockType": "core:Plank:engine:stair.RIGHT", "region": { "min": [1, 4, -2], "size": [1, 1, 1]}},
{ "blockType": "core:water", "region": { "min": [-1, -9, -3], "size": [3, 1, 3]}},
{ "blockType": "engine:air", "region": { "min": [0, 2, -3], "size": [1, 2, 1]}},
{ "blockType": "engine:air", "region": { "min": [-1, 2, -2], "size": [3, 2, 1]}},
{ "blockType": "engine:air", "region": { "min": [0, -8, -2], "size": [1, 10, 1]}},
{ "blockType": "engine:air", "region": { "min": [0, 2, -1], "size": [1, 2, 1]}}
]
},
/* For debugging purposes it is an item: */
"parent" : "engine:iconItem",
"DisplayName" : {
"name" : "Spawn well entrance"
},
"Item" : {
"icon" : "engine:items#whiteRecipe"
},
"SpawnStructureAction": {}
}