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We can remove the check for bugout to be online in gtp.js:
if(!this.gameId&&this.entryMethod===EntryMethod.PLAY_BOT){this.setupBotGame(this.botDifficulty);}else{// Until https://github.com/Terkwood/BUGOUT/issues/174// is completed, we need to wait for the system to// come online when we're playing against a human being.this.waitForBugoutOnline().then((a,b)=>this.onBugoutOnline(a,b));}
We should remove logic based on idleStatus in MultiplayerColorPrefModal.
Make sure none of these changes break the gateway flow
The text was updated successfully, but these errors were encountered:
idleStatus
in MultiplayerColorPrefModal.The text was updated successfully, but these errors were encountered: