Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Options request and biome rarity issue #326

Open
gobbo96 opened this issue Jan 12, 2024 · 0 comments
Open

Options request and biome rarity issue #326

gobbo96 opened this issue Jan 12, 2024 · 0 comments

Comments

@gobbo96
Copy link

gobbo96 commented Jan 12, 2024

I'm just dropping it here because I am not familiar with this platform

I love both Terrestria and Traverse you did a great job with them but I have some issues with both mods, I don't like the custom blocks you've added to the game, they break my immersion, I already used the configuration to use only the biomes without any custom blocks but I feel it's a shame, then I feel like your wonderful biomes are really really rare to find and that is also a big shame.

In short, I want to ask if you can add an option to have a mod version (for Terrestria and Traverse) without any new blocks and just the new biomes using vanilla blocks instead (for trees etch), and the option to tweak the rarity of the biomes in the configuration, I think the biomes rarity might need a tweak by default since especially in mod packs they become exceedingly rare, I am playing in 1.20.1 but I tested 1.19.4 and 1.20.4 with both other biome mods (like terralith) and just your mods plus tectonic (using terrablender and setting Minecraft biomes generation at 5 or less your biomes comes out as often as I hoped, but then I have to discard other biome mods I would rather use)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant